Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.2.3f1
Issue ID
1070580
Regression
No
A Model with Rig Animation Type glitches when pressing on the record button in Animation window
How to reproduce:
1. Download and open the project from the given link in the edit field
2. In the Project window go to the "Assets>Models" then find and add "unitychan" model to the scene
3. Select unitychan GameObject in the Hierarchy
4. Go to "Window>Animations" and create a new animation
5. In Animation window press on the red circle to start recording animation
Expected result: when pressing record animation on unitychan model stays still
Actual result: when pressing record animation on unitychan model folds and changes position
Reproducible with: 2017.4.9f1, 2018.1.9f1, 2018.2.3f1
Not reproducible with: 2018.3.0a9 (Could not add model to the Scene)
Note: this issue was found with Unitychan, but it seems to occur with othe models as well
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment