Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.2.3f1
Issue ID
1070580
Regression
No
A Model with Rig Animation Type glitches when pressing on the record button in Animation window
How to reproduce:
1. Download and open the project from the given link in the edit field
2. In the Project window go to the "Assets>Models" then find and add "unitychan" model to the scene
3. Select unitychan GameObject in the Hierarchy
4. Go to "Window>Animations" and create a new animation
5. In Animation window press on the red circle to start recording animation
Expected result: when pressing record animation on unitychan model stays still
Actual result: when pressing record animation on unitychan model folds and changes position
Reproducible with: 2017.4.9f1, 2018.1.9f1, 2018.2.3f1
Not reproducible with: 2018.3.0a9 (Could not add model to the Scene)
Note: this issue was found with Unitychan, but it seems to occur with othe models as well
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment