Search Issue Tracker
By Design
Votes
0
Found in
2018.3.0a7
Issue ID
1071465
Regression
No
A Timeline asset is created with an Animation Track when creating it from an Audio Source GameObject
Repro steps:
1. Open attached project
2. Create an Audio Source GameObject in the Hierarchy
3. Select the created GameObject
4. Open the Timeline Window
5. Press "Create" in the Timeline to create a Timeline asset
Expected: A Timeline asset is created with an Audio Track
Actual: A Timeline asset is created with an Animation Track
Reproducible with: 2017.4.9f1, 2018.1.9f1, 2018.2.4f1, 2018.3.0a9
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller throws MissingReferenceException after undoing Layer Creation
- Full stack trace is always printed when an exception occurs in an IL2CPP build
- Licensing Client fails to launch when opening Unity Hub (licensing client path is not found)
- Licensing Client fails to launch when opening Unity Hub
- Different custom Shader behavior when GPU Resident Drawer is enabled
Add comment