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[Shaders] Compute shader preprocessor warnings and errors don't get forw...
Reproduction steps:1) Create a ComputeShader asset2) Add line "#pragma exclude_renderers asdfasdf0" to the source of the asset (the ... Read more
[IL2CPP] Nested generic limit error is thrown when using Sprache and inc...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Console4. Exit the P... Read more
A GameObject in the Hierarchy gets highlighted when selecting a package ...
How to reproduce:1. Create a new project2. Open the Hierarchy (Window->General->Hierarchy)3. Open the Package Manager (Window-... Read more
Errors and inability to interact with window when docked and redocked
Reproduction steps:1. Open attached project "Charts.zip"2. In Menu, open Test/Test Window3. Dock the Test Window above the Game View... Read more
Ctrl + Drag or Option + Drag on an asset with unsaved changes will copy ...
How to reproduce:1. Open user-submitted project (CopyAssetBug.zip)2. Select BugMaterial.mat3. Change something in the Inspector wind... Read more
[Hub] Age verification window pops up when creating a new project withou...
How to reproduce:1. Open Unity Hub2. Open the License Management section by clicking on your profile icon > Manage license3. Make... Read more
[Random] Editor crashes on mono_metadata_class_equal when entering Play ...
Reproduction steps:1. Open the user's attached project ("project.zip") using the EnvIronman VM (more information in Edit).2. Load th... Read more
Selection area in the Tile Palette Window stays at the same place after ...
How to reproduce:1. Open attached project "SUS-836.zip"2. Open the Tile Palette Window3. Enable 'Edit'4. Select an area with a color... Read more
[Device Simulator] Performance is negatively affected by Simulator window
Reproduction steps:1. Create a new project2. Install Device Simulator Package via Package Manager3. Import "FPSCounter.cs" script (a... Read more
Crash on VCCache::GetEntry when opening project
Reproduction steps:1. Download user's attached project and create a workspace for it in Plastic SCM2. Delete the Library folder to r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing