Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2019.4.X, 2020.2.X
Votes
0
Found in
2019.3.0b1
2020.1
2020.1.4f1
2020.2
Issue ID
1275692
Regression
Yes
Crash on VCCache::GetEntry when opening project
Reproduction steps:
1. Download user's attached project and create a workspace for it in Plastic SCM
2. Delete the Library folder to reproduce the issue from scratch
3. Open the project and make sure it is connected to Plastic SCM in Project Settings > Version Control
4. Close the project and launch it again
-- observe crash:
Reproducible with: 2019.3.0b1, 2019.4.10f1, 2020.1.6f1, 2020.2.0b3
Not reproducible with: 2018.4.27f1, 2019.3.0a11
Could not test with: 2019.3.0a12 (license error when opening Unity Hub)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Timeline section stops rendering after restoring Profiler Window modules
- Cursor image does not update when Cursor.SetCursor is called again with CursorMode.Auto
- Crash on do_runtime_invoke when reopening a specific project after failing to build it
- Animations change speed when rigidbody is added
- Low FPS persists when re-entering Play mode after an extended session in a specific project
Resolution Note (fix version 2020.2):
Fixed in 2020.2.1f1
Resolution Note (fix version 2019.4):
Fixed with 2019.4.26f1