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[Shaders] Cutout shader is not correctly respecting the depth buffer and...
Reproduction steps:1. Open the attached project 'iOSCutoutIssues.zip (9.5 MB)'.2. Play the 'Example01' scene.- Notice the artifacts ... Read more
[Profiler] Unity 2017.2 crashes when loading profiling data saved from 2...
Unity 2017.2 crashes if profiling data saved from 2017.1 is loaded Quick repro: 1. Start 2017.2 (.0f2)2. Open the Window->Profile... Read more
Having many elements in inspector, editor becomes extremely slow and an ...
Steps to reproduce:1. Download and open the attached project2. Attach the ArcenAIMovementTypeData.cs script to a gameobject3. Enter ... Read more
Assembly Definition Files could not find References in the Editor
Adding the references using the editor, it would not be able to find them and throw the exception To reproduce: 1. Download attached... Read more
Particle emission rate over distance stacks particles instead of being d...
Reproduction steps:1. Download project "ParticleTest.zip" and open in Unity2. Open scene "Scene"3. Select object "Particle System" i... Read more
[WebGL2.0][Instancing] GPU Instancing does not work in Editor if current...
Prerequisites:You'll need to have Unity Editor + WebGL support installed. Steps to repro: 1. Open attached project and 't1' scene;2.... Read more
Shaders turn dark in Pause mode when setting properties via Shader Globals
Steps to reproduce:1. Load attached Unity Project "ShaderGlobals" (link in comments)2. Load Scene Scenes\VisualTests\testForunity3. ... Read more
SpriteAtlas interlacing corruption on some of the RGB Formats
Steps to reproduce:1. Open user attached project2. Play the scene3. Notice the interlacing corruption Expected result: SpriteAtlas v... Read more
Deleted folder stays in the project browser after calling ADB.StartAsset...
To reproduce:1. Open the attached project (repro.zip);2. Reimport "BELT_leather" sprite (Assets > Sprites > Test1 > bow);-"... Read more
Editor crashes when Play On Awake option is selected
Reproduction steps:1. Open provided project2. In Project window under Demo -> Dinamic Sprite Examples -> Scenes open "Dynamic ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used