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SphereCastAll returns RayCastHit when partially embedded in collider
Reproduction steps: 1. Open the attached project2. Open scene "scene"3. Start the game4. Notice the console output(SphareCast return... Read more
[FMOD] Building stops with compilationIOException: Error creating standa...
1. Open project "repro_757642.zip"2. Build to iOS or standalone3. Building will stop on compiling scripts with error "Could not star... Read more
AssetBundle.LoadFromMemory uses more memory on device than AssetBundle.L...
How to reproduce: 1. Open attached project (configured.zip)2. Build to iOS and run3. Open the Memory profiler screen in Xcode4. Sele... Read more
[UNET] Inconsistent amount of GameObjects spawned on client
Steps to reproduce:1) open project "UNETBugReport_NetworkServerSpawn.zip"2) build and run as host3) open scene "LoginScreen" and joi... Read more
[iOS][Metal] Use of MTLHeap/MTLFence features results in GPU serializati...
How to reproduce:1. Open the attached '1235934.zip' project2. Make sure that the Development Build flag is checked in the Build Sett... Read more
The Component editing mode is automatically exited when selecting the Ga...
How to reproduce:1. Create a new Unity project2. Create a Light Probe Group (GameObject->Light->Light Probe Group)3. In the Hi... Read more
[Memory Profiler] Multiline string values do not fit in the table row wh...
How to reproduce:1. Create a new Unity project2. Install the Memory Profiler package3. Open Memory Profiler window4. Unzip and impor... Read more
Editor displays incorrect Preferences settings when opening project with...
How to reproduce:1. Set Unity Preferences settings to disable Cache Server and enable Directory monitoring2. Download the user-attac... Read more
[Memory Profiler] List of Snapshots is sorted alphabetically on domain r...
How to reproduce:1. Open the attached '1276092.zip' project2. Open Window>Analysis>Memory Profiler window3. In the Memory Prof... Read more
[Linux] Unable to make Linux build when Linux build supports IL2CPP and ...
"Build" and "Build and Run" appears disabled when both Mono and IL2CPP Linux build supports are installed and IL2CPP is set as Scrip... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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