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[Mobile] TerrainTree billboards are not transparent and they do not rota...
How to reproduce:1. Open "test2019tree.zip"2. Build on Android/iOS3. Rotate joystick to see the trees rotate Expected result: Terrai... Read more
Texture compression ASTC format "Fast" override produces black pixel col...
Using "Fast" compressor quality import setting override on ASTC format textures produces wrong colors in parts of the input texture ... Read more
Entities with Terrain Tools Package throw conflict in the stable type ha...
How to reproduce:1. Open the attached project named "Case_1292459"2. Observe the Console window upon launch Expected result: The pac... Read more
Asset DB v2 metafile restoring is different from v1
Asset DB v2 does not restore metafile the same way v1 does. I think the v1 behaviour is desired, but should be determined before fix... Read more
Duplicating a folder creates two copies when the folder contains two or ...
How to reproduce:1. Open the attached 'case1292015.zip' project2. Select the 'Cave' folder3. Duplicate it ('Ctrl' + 'D') Expected re... Read more
Crash on SkinnedMeshRendererManager::RemoveRenderer(SkinnedMeshRenderer&...
How to reproduce:1. Download the attached 'naquera-unity.zip' and 'unity-common.zip' and make sure they are in the same directory2. ... Read more
[Tilemap] Tilemap.SetTile method documentation in the IDE lacks descript...
How to reproduce:1. Open the attached '1292596.zip' project2. In the Project window double-click on the 'Test' Script3. Hover the mo... Read more
[PackMan] Incorrect version of Asset is downloaded when using "Open In U...
How to reproduce:1. Open Rewired asset in the Asset Store window - https://assetstore.unity.com/packages/tools/utilities/rewired-216... Read more
Editor Crashes when particle system duration field is cleared after ente...
Reproduction steps:1. Open user's attached project "ParticleSystemBug.zip" and scene "SampleScene"2. Enter Play Mode3. In Hierarchy ... Read more
GlobalObjectIdGlobalObjectIdentifiersToObjectsSlow sometimes returns a r...
Reproduction steps:1. Import GlobalObjectIdBug.cs2. Click Window -> GlobalObjectID bug. Expected result: Null objects and a Direc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog