Search Issue Tracker
Fixed in 0.18.0-preview.19
Votes
1
Found in [Package]
0.16.0-preview.21
Issue ID
1292459
Regression
Yes
Entities with Terrain Tools Package throw conflict in the stable type hash errors
How to reproduce:
1. Open the attached project named "Case_1292459"
2. Observe the Console window upon launch
Expected result: The packages are compatible with each other and no errors are thrown
Actual result: Stable type hash errors are thrown
Reproducible with: 0.16.0-preview.21( 2020.1.14f., 2020.2.0b11, 2021.1.0a6)
Not reproducible with: 0.14.0-preview.19(2020.1.14f1, 2020.2.0b11)
Notes:
1. The thrown errors can be cleared, but they re-appear after entering Play mode or re-launching the project
2. Reproducible with Terrain Tools package versions (1.1.2-preview - 3.0.2-preview.3)
-
Strom_CL
Jan 24, 2022 18:33
Forgot to add, that I'm running 2021.2.8f1
-
Strom_CL
Jan 24, 2022 18:32
1/24/22 - Still receiving this error, latest com.unity.entities package is v0.17.0 from the package manager.
-
mrCharli3
Jan 23, 2022 21:17
not fixed in 2021
-
navratilvictori
Sep 10, 2021 16:26
When does this update come for Unity 2021?
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened
Resolution Note (fix version 0.18.0-preview.19):
Fixed in Entities 0.18.0-preview.19 which is available in Unity 2020.2