Search Issue Tracker
Fixed in 0.18.0-preview.19
Votes
1
Found in [Package]
0.16.0-preview.21
Issue ID
1292459
Regression
Yes
Entities with Terrain Tools Package throw conflict in the stable type hash errors
How to reproduce:
1. Open the attached project named "Case_1292459"
2. Observe the Console window upon launch
Expected result: The packages are compatible with each other and no errors are thrown
Actual result: Stable type hash errors are thrown
Reproducible with: 0.16.0-preview.21( 2020.1.14f., 2020.2.0b11, 2021.1.0a6)
Not reproducible with: 0.14.0-preview.19(2020.1.14f1, 2020.2.0b11)
Notes:
1. The thrown errors can be cleared, but they re-appear after entering Play mode or re-launching the project
2. Reproducible with Terrain Tools package versions (1.1.2-preview - 3.0.2-preview.3)
Comments (4)
-
Strom_CL
Jan 24, 2022 18:33
Forgot to add, that I'm running 2021.2.8f1
-
Strom_CL
Jan 24, 2022 18:32
1/24/22 - Still receiving this error, latest com.unity.entities package is v0.17.0 from the package manager.
-
mrCharli3
Jan 23, 2022 21:17
not fixed in 2021
-
navratilvictori
Sep 10, 2021 16:26
When does this update come for Unity 2021?
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Native Crash on TilemapRendererJobs
- Character text is not bold in the title of GameObjects in the Inspector when naming using specific language characters
- IndexOutOfRangeException and GUI Error get thrown in Scene View when Articulation Body Edit Joints is set to "Edit the joint angular limits"
- Volumetric fog is not rendered around GameObjects that are baked with APV when Sky Occlusion is enabled
- UI Text color is incorrect when text is rendered on SubMeshUI
Resolution Note (fix version 0.18.0-preview.19):
Fixed in Entities 0.18.0-preview.19 which is available in Unity 2020.2