Search Issue Tracker
Fixed in 0.18.0-preview.19
Votes
1
Found in [Package]
0.16.0-preview.21
Issue ID
1292459
Regression
Yes
Entities with Terrain Tools Package throw conflict in the stable type hash errors
How to reproduce:
1. Open the attached project named "Case_1292459"
2. Observe the Console window upon launch
Expected result: The packages are compatible with each other and no errors are thrown
Actual result: Stable type hash errors are thrown
Reproducible with: 0.16.0-preview.21( 2020.1.14f., 2020.2.0b11, 2021.1.0a6)
Not reproducible with: 0.14.0-preview.19(2020.1.14f1, 2020.2.0b11)
Notes:
1. The thrown errors can be cleared, but they re-appear after entering Play mode or re-launching the project
2. Reproducible with Terrain Tools package versions (1.1.2-preview - 3.0.2-preview.3)
Comments (4)
-
Strom_CL
Jan 24, 2022 18:33
Forgot to add, that I'm running 2021.2.8f1
-
Strom_CL
Jan 24, 2022 18:32
1/24/22 - Still receiving this error, latest com.unity.entities package is v0.17.0 from the package manager.
-
mrCharli3
Jan 23, 2022 21:17
not fixed in 2021
-
navratilvictori
Sep 10, 2021 16:26
When does this update come for Unity 2021?
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Sub Mesh Mask" field in VFX Graph has no padding
- Source Generation with GeneratePropertyBag fails when using reserved keywords as variable names with @ prefix
- Prismatic ArticulationBody moves in opposite direction when using targetVelocity
- Shader Graph skybox material is rendered inccorrectly in builds when "Allow Material Override" or "Cast Shadows" are enabled and the "Deferred" Rendering Path is used
- Object motion is affected by incorrectly added rotation motion when importing animations
Resolution Note (fix version 0.18.0-preview.19):
Fixed in Entities 0.18.0-preview.19 which is available in Unity 2020.2