Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.3.X
Votes
0
Found in
2019.4
2020.1.11f1
2021.1
Issue ID
1291291
Regression
No
GlobalObjectIdGlobalObjectIdentifiersToObjectsSlow sometimes returns a random existing GameObject
Reproduction steps:
1. Import GlobalObjectIdBug.cs
2. Click Window -> GlobalObjectID bug.
Expected result: Null objects and a Directional Light are resolved
Actual result: Sometimes a random object is resolved
Reproducible with: 2019.4.15f1, 2020.1.14f1, 2020.2.0b12, 2021.1.0a6
Could not test with: 2018.4 (No GlobalObjectId class)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors are logged when importing an asset at a path with Firebase
- Entering too big of a number in 2D Renderer Lightmode Tags freezes the Editor
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
Resolution Note (fix version 2020.2):
GlobalObjectIdGlobalObjectIdentifiersToObjectsSlow returned random objects when then GlobalObjectId references a non-existing object.
Now fixed in version : 2021.1.0a8
Resolution Note (fix version 2020.3):
Fixed in 2020.3.24f1