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JavaScript files under WebGLTemplates folder are being compiled as Unity...
How to reproduce: 1. Open the attached "TestFor1067185.zip" project 2. Go to Assets -> WebGLTemplates -> TestTemplate 3. Modify test... Read more
[PacMan | VR] Enabling and disabling VR mode puts pac man into a bad state
[PacMan | VR] Enabling and disabling VR mode puts pac man into a bad state. I can get back into that state easily by: 1) Create a n... Read more
ParticleSystem.WaitForPreviousRenderingToFinish takes a lot of time
To reproduce: 1. Open the attached project (VUE Unity Development.zip) 2. Open the "Particle Stress Test" scene 3. Enter Play mode ... Read more
[Mobile][Fixed in 2019] Double clicking the lock button sets OnApplicati...
Steps to reproduce: 1) Open the attached project. 2) Build and Run on iOS or Android. - Make sure sound is enabled on the device. 3... Read more
Attaching a script with mismatching script name/class name shows wrong n...
To reproduce: 1. Open the attached project (Exercise.zip) 2. Rename the GMx script to LevelJump and try attaching it to the GM game... Read more
[Terrain] Details are not being painted according to the selected brush
Details are not being painted according to the selected brush Steps to repro: 1. Open attached or create a new project 2. Hierarchy... Read more
Editor crashes at GUIView::GUIViewWndProc when Custom Editor window is o...
To reproduce: 1. Open my attached project (Test CustomEditor.zip) 2. Click Test>My Window 3. Try to dock this window anywhere or cli... Read more
[TMPro] Text only shows up after unchecking Auto Size when spawning a Pr...
Steps to reproduce: 1. Open user-submitted project 2. Load scene Test 3. Enter Play mode 4. Find TextMeshPro Text GameObject (Canvas... Read more
[Windows] Unable to use Undo if Editor layout is set to default
How to reproduce: A: 1. Create new project 2. Reset layout to default (even if it’s already default) 3. Move camera in the scene vi... Read more
SkinnedMeshRenderer without bone weights is not rendered in player
Reproduction steps: 1. Open user's attached project 2. Open the SampleScene; 3. Make a standalone build 4. Run the built project; E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object