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Missing mesh reference when importing a unitypackage in 2019.1
Steps to reproduce:1. Open the project from owncloud provided in edits2. Open the "cockpit" Scene3. In Hierarchy window, select any ... Read more
Unused Material dependencies are returned when checking the dependencies...
To reproduce:1. Open attached project "repro_24149.zip"2. In main toolbar, go to Support > Dependencies window3. Drag the Cube.fb... Read more
[Android] Camera aspect ratio is incorrect after changing the orientatio...
Steps to reproduce:1. Open attached project2. Build "SampleScene" to Android3. Open 2 apps split screen (the first app is the one yo... Read more
[Vulkan][AMD] Objects are not rendered when the Camera has Clear Flags s...
How to reproduce:1. Open the attached "case-1145367_VulkanAMD" project2. Inspect the cube in the Game view3. Select "Main Camera" in... Read more
[LWRP] Emissive materials are not baked
Steps to reproduce: 1. Download and open attached project.2. Open scene: CaveScene3. Build lightmaps.4. Check in the tunnel are the ... Read more
Unity Editor crashes on ApplyTexture when selecting GameObject with a pa...
How to reproduce:1. Open User's attached project2. Select one of "obstacle" gameObjects - Observe the crash Reproducible with: 2018.... Read more
AssetBundles created on different machines have small rounding differenc...
How to reproduce:1. Open the user's attached project ("assetbundletest_crc.rar")2. Build the AssetBundles3. Repeat steps 1-2 on a di... Read more
Identical DLL files targeting different builds with Define Constraints c...
How to reproduce:1. Download user-submitted folder(protobuf)2. Create a new Unity project3. Paste the contents of the downloaded fol... Read more
Light probe discrepancies between CPU PLM and GPU PLM
Steps to reproduce: 1. Download SponzaLegacy project2. Make sure that light probe gizmos are enabled3. Bake the lighting using CPU P... Read more
Addressables System keeps static references on assets when using additiv...
How to reproduce:1. Open attached project2. Build and Run on Windows 64x3. Open Profiler choose "Memory section" and take memory sam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked