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RectTransform is not being recalculated when using ForceUpdateRectTransf...
How to reproduce: 1. Open my attached project ("case_1061571-ScrollViewLayourBugReport.zip") 2. Press Play 3. Inspect Console Expec... Read more
Unity throws Visual Studio integration related XMLException when the pro...
How to reproduce: 1. Create a folder named "Project&" 2. Create a new Unity project inside this folder 3. Open the project in Unity ... Read more
[HDRP] Editor freeze and crash on RtlUserThreadStart after changing Refl...
How to reproduce: 1. Open a new Unity project with High-Definition RP template 2. Select Assets/Settings/HDRenderPipelineAsset.asset... Read more
Inspector Debug Mode UI is broken in 2018.3.0a6
Inspector Debug Mode UI for a game object does not load properly and errors are thrown in console. Steps to reproduce: 1. Open Unit... Read more
Bolt plugin restarts its Setup Wizard after clicking on Generate Inspectors
How to reproduce: 1. Open User's attached project "Blocky gAME.zip" 2. In the project, open the Bolt Setup Wizard 3. In the Hierarch... Read more
"Unable to find key name that matches 'rıght'" error pops up when Script...
"Unable to find key name that matches 'rıght'" error pops up when Scripting Runtime Version is set to .Net 4.x and System language i... Read more
[Android] Crash on start if Auto Generate Lighting is enabled
Steps to reproduce: 1) Download attached project and open in Unity 2) Check the Lighting tab and make sure Auto Generate lighting i... Read more
Building Legacy Sprite Atlases in batchmode with -nographics results in ...
Steps to reproduce: 1. Open QA attached project 2. Build the project using the "build/build.bat" (Adjust Unity.exe path to match set... Read more
Running the Lightweight RP Template for VR on Windows Mixed Reality, res...
Steps to reproduce: 1. Create a new Unity project using the Lightweight template for VR 2. Run the Scene in Windows Standalone (Open... Read more
Particle System Bounds ignore Shape Y Scale when using Rectangle Emissio...
How to reproduce: 1. Open the attached "TestFor1064275.zip" project 2. Select Particle System in the Hierarchy 3. Make sure that Sho... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object