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Graphics.DrawMeshInstanced doesn't draw anything in build
To reproduce: 1. Open the project, attached by the user (TestInstancing.zip)2. Open the "SampleScene" scene3. Enter Play mode4. Obse... Read more
[WebGL] A MP3 audio clip downloaded through UnityWebRequestMultimedia.Ge...
Steps to reproduce: Download attached project Switch platform to "WebGL" and click Build&Run Open Debug Console in browser and l... Read more
[Performance Regression] AssetBundleLoadSingleAssets : LoadAsync_Prefabs...
The AssetBundleLoadSingleAssets : LoadAsync_Prefabs_SingleAssets test is significantly slower than 18.4. Platform Affected - MacOS T... Read more
Text Mesh Pro components inside prefabs remain in the 'Overrides' drop-d...
How to reproduce:1. Open user-submitted project (NestedPrefabBug)2. Open the scene 'SampleScene'3. Select the 'Canvas' GameObject an... Read more
UnobservedTaskException:System.Exception: Failed to load an internal ass...
Reproduction steps:1. Open user attached Project "ResourceIssue"2. Double-click "Assets/PACKAGE_NAME" to import the package3. Restar... Read more
Canvas is drawn twice to the same render target when rendering into came...
How to reproduce:1. Download the attached project2. Open the "SampleScene" scene3. Enter "Play" mode Expected outcome: Canvas is not... Read more
[URP] Reflection Probe is black after baking when using the Blit Rendere...
Reproduction steps:1. Open the 'ReflectionProbeTest' project2. Open the SampleScene3. Add a new Reflection Probe into the Scene4. Ba... Read more
Textures are not generated when Naming option in Import Settings of an F...
How to reproduce:1. Open the attached project ("FBX-FBM-Remove.zip")2. Observe that there are 3 Texture files in the "100000.fbm" fo... Read more
Hover events not processed correctly when hovering over buttons
Reproduction steps:1. Open the attached project "1422756_UIEventIssue.zip"2. Enter Play Mode3. Click the "CONTINUE" button4. Hover o... Read more
Loading multiple bundles using AssetBundle.LoadAssetAsync freezes editor
How to reproduce:1. Open user's project2. Enter play mode There is a low chance that the bundles will be loaded successfully, in tha... Read more
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