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[CPU PLM] OpenImageDenoiser does not denoise direct environment samples ...
Steps to reproduce: 1. Download CornellBox project and open CornellBox scene2. Assign studio_03 skybox material3. Select CornellBox ... Read more
Memory leak when trying to draw a Gizmo sphere with a null point
Steps to reproduce:1. Open a new project2. Create a new GameObject3. Add the attached script to it ("Grid.cs")4. In the Inspector wi... Read more
[Vulkan] Inefficient memory barriers (vkCmdCopyBufferToImage)
Steps to reproduce:1. Open attached project2. Open SampleScene3. Build & Run to an Android device4. Take a RenderDoc capture5. O... Read more
[Windows] Build fails on iOS when language with non latin characters is ...
How to reproduce:1. Create a new project2. Switch to iOS platform3. Build the project Actual: Build fails Reproducible with: 2019.2.... Read more
Unity freezes on an Easy Save plugin script when project is being built
To reproduce:1. Open user's attached project ("Ridunkulous2019")2. CTRL +B to Build the project- Editor freezes Reproduced with: 201... Read more
[ShaderGraph] "Random" controls selected and can't interact with the Graph
Repro:1. Create a new project using 2019.2.0b82. Download the LWRP package via the Package Manager window3. Create a LWRP asset and ... Read more
Disabling SystemGroup does not trigger OnStopRunning for Systems in that...
How to reproduce:1. Open attached project2. Enter the Play Mode3. Press 'Start System Group' button4. Press 'Start System' button5. ... Read more
Changing the Graphic Component of a Masking UI breaks the masking
Steps to reproduce:1. Create a GameObject "Root" in a canvas2. Add the component Image (or RawImage) and the component Mask to "Root... Read more
[Linux] Silent crash when attempting to load projects in 2019.2.0a10+ or...
To reproduce:1) Create new project on an older version (tested with 2019.2.0a1 and 2019.2.0a9)2) Close Unity3) Open same project in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size