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3
votes
Fixed

[macOS] Headless Player is not responding and Console is not opened when...

MacOS

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Sep 16, 2020

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Version/s: 2018.4, 2020.1.2f1, 2020.2

How to reproduce: 1. Create a new project (with the default 3D template) 2. Go to the Build Settings (File->Build Settings) 3. In th... Read more

10
votes
Fixed

"Error CS0200: Property or indexer 'Editor.inspectorMode' cannot be assi...

Package: UI Toolkit

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Sep 17, 2020

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Version/s: 1.0.0-preview.6

How to reproduce: 1. Create a new project 2. Open the created project's folder 3. Open the Packages folder 4. Open the manifest.json... Read more

0
votes
Fixed

Color is not sourced with the Color Picker tool when choosing it from an...

MacOS

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Sep 16, 2020

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Version/s: 2018.4, 2020.1.5f1, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Project Window, select the "New Material" 3. ... Read more

0
votes
Fixed

Crash on GetComponentsImplementation when opening a broken Prefab

Scene Management

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Sep 16, 2020

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Version/s: 2018.4, 2019.3.0a2, 2020.1, 2020.1.5f1, 2020.2

Reproduction steps: 1. Open user's attached project 2. In the Project window, open Prefabs > Ant -- observe crash Reproducible with... Read more

1
votes
Fixed

Game View is black when any frame is selected in Frame Debugger

Graphics - LowLevel

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Sep 17, 2020

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Version/s: 2020.2.0a2, 2020.2.0b1, 2021.1

How to reproduce: 1. Create a new URP project 2. Navigate to Window > Analysis > Frame Debugger 3. Enter Play Mode 4. Click "Enable"... Read more

0
votes
Fixed

Fatal error is not thrown and Editor continues to function when working ...

Asset - Database

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Sep 16, 2020

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Version/s: 2019.3.0a1, 2020.1, 2020.1.5f1, 2020.2

Reproduction steps: 1. Open the attached project ("case_1278242-dirbug.zip") 2. Open the repro scene ("SampleScene") 3. Enter Play M... Read more

1
votes
Fixed

DCICE007 error is thrown when using multiple WithDeallocateOnJobCompleti...

Package: Entity Component System (ECS)

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Sep 17, 2020

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Version/s: 0.14.0-preview.19

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Inspect the Console Window Expected result: No erro... Read more

0
votes
Fixed

[URP] Frame Debugger renders a blank view or applies a red mask when MSA...

Package: Scriptable Render Pipeline Universal

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Aug 17, 2020

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Version/s: 7.2.0

How to reproduce: 1. Open the attached project named "URP_FrameDebuger" 2. Select the used URP asset and check if MSAA is enabled 3.... Read more

0
votes
Fixed

[macOS][Mojave] Two UV sets generation fails when Mesh Compression prope...

Asset - Importers

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Sep 15, 2020

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Version/s: 2018.4, 2018.4.27f1

How to reproduce: 1. Open the attached '201824.zip' project 2. Open 'SampleScene' Scene 3. Observe that the GameObjects are blue in ... Read more

0
votes
Fixed

[Memory Profiler] Results don't appear when comparing two Snapshots and ...

Package: Memory Profiler

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Sep 16, 2020

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Version/s: 0.2.5-preview.1

How to reproduce: 1. Open the attached "case_1278247.zip" project 2. Open Memory Profiler 3. Open Snapshots "Test1" and "Test2" 4. I... Read more

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