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Unity crashes when enabling Mesh Renderer Lightmap Static
How to reproduce:1. Open attached project "map"2. In Hierarchy select TerrainBag/Default Terrain0/LowPolyTerrain3. In Inspector tick... Read more
Particle system Allow Roll = false causes particle to roll when viewed a...
How to reproduce:1. Open attached project2. Open AllowRoll repro Scene3. Enter the Play Mode4. Modify Main Camera X and Y rotation R... Read more
UnityMain crash when running a build
Steps to reproduce:1. Open project attached by QA ("case_1142156-Mooj_smallrepro.zip")2. Build and run on Windows3. Crash Reproduced... Read more
[WebGL] Webcam does not stream on WebGL player.
Webcam does not stream on WebGL player. Steps to repro:1. Open the attached project.2. File > Build Settings > Select WebGL pl... Read more
Two ShaderCompilerTests hitting asserts on reflection callbacks
HLSLcc_ImageBuffers and HLSLcc_ConstantBufferReflection native compiler tests are hitting asserts in reflection callbacks on debug b... Read more
A different track's bound GameObject box is highlighted when clicking a ...
How to reproduce:1. Open the attached project "case_1141836-TimelineBoundObjectBoxHighlightIssue.zip" and scene "SampleScene"2. Sele... Read more
Crash on UnityEngine.SetupCoroutine:InvokeMoveNext when calling Coroutin...
How to reproduce:1. Open the attached project2. Open the "SampleScene.unity" scene3. Press Play4. Wait till unity crashes5. If Unity... Read more
[Blackboard] Resizing the blackboard window is no longer working properly
Repro steps:1. Create a new or open an existing VFX2. Expand blackboard and add a parameter to help visualize the issue3. Drag the b... Read more
PlayableDirector does not work on built projects when Managed Stripping ...
Reproduction steps:1. Open the project inside of "case_1133182-PlayableDirector.zip" which resides inside an ownCloud directory2. Op... Read more
Script does not attach to prefab source when pressing Apply All in prefa...
To reproduce:1. Open attached project2. In Hierarchy select Gameplay_UI prefab3. In inspector window press Overrides and select butt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open