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[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...
Steps to repro: 1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device 2. Enable screen mirroring on iOS device 3... Read more
Prefab instance's Signal Receiver Component changes are reverted when en...
To reproduce: 1. Open attached project ("case_1210883.zip") 2. Select "SignalReceiver" Game Object from Hierarchy 3. In the Inspecto... Read more
[Vulkan] Gizmos disappear from Game and Scene view after finishing a bui...
On switching the Graphics API to Vulkan and then building a player leads to the gizmos disappearing from both the scene view and gam... Read more
LightingData.asset always generated as binary file when Asset Serializat...
Steps to reproduce: 1. Open LightingData.Asset with a text editor in case_1211605 LightingData\Assets\Scenes\SampleScene 2. Notice t... Read more
Scene view control bar Effects toggle button is turned off when a new Sc...
How to reproduce: 1. Create a new project or open an existing one 2. Add a new Scene tab (right-click on an existing Scene tab -> A... Read more
Prefab is marked as unsaved if LayoutGroup components are attached to it...
Steps to reproduce: 1. Open the attached project "case_1212004-PrefabBug.zip" 2. In the Project window open the Prefab "UIPrefabBug"... Read more
[2D] Skinning Editor is completely broken and unusable due to Bones, Geo...
In the Sprite Editor window under Skinning Editor, Bones, Geometry, Weights, Visibility panels background layout with its title is ... Read more
Tile's Instanced GameObject is destroyed on entering Play mode when relo...
How to reproduce: 1. Open the attached project "1209819.zip" 2. Open the Sample Scene 3. Enter Play mode Expected result: Cube Game... Read more
[IL2CPP] Standalone throws ExecutionEngineException when using generics ...
How to reproduce: 1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip" 2. Make sure that Api Compatibility L... Read more
[MacOS][OpenGL] Material.SetMatrixArray fails to pass the last element o...
How to reproduce: 1. Open the "ReproWithAddedButtons.zip" project 2. Open the "SetMatrixArrayBug" scene 3. Set OpenGL as the Editor'... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Serialization error when editing an asset with a class starting with the same name as the namespace that it is in
- TreeView drag and drop is incorrect when dragging a parent directly below itself
- [iOS] AutoRotation gets enabled when App restarts due to being killed by the OS
- Render passes break when using the HDRP CustomPassUtils.RenderFromCamera method in a Custom Pass
- The High Quality Line Renderer stops the hair from being affected by the Screen Space Ambient Occlusion