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[Accelerator] On creating prefab of the GameObject Editor crashes on AMD...
On creating prefab of the GameObject Editor crashes Steps to Repro: 1. Create a new Project2. Create Hierarchy > right-click >... Read more
UnityLinker adds additional Assemblies to the mscorlib.dll when Managed ...
Reproduction steps:1. Download and open the attached project "1222642.zip"2. Make sure that "Managed Code Stripping" level is set to... Read more
ShaderVariantCollection cannot be created the first time if a shader has...
How to reproduce:1. Open the attached project named "Case_12361684"2. Right-click in the project view -> Create -> CUSTOM_NAME... Read more
[UIElements] Slider value stays unaffected when trying to change it usin...
Reproduction steps:1. Open the attached project "case1244539.zip"2. In Menu bar, open Window -> UIElements -> Test3. Focus on ... Read more
Crash on WalkTypeTreeComplete<ReferenceIdsRemapperFunc> when assigning S...
Reproduction steps:1. Open user's attached project2. In the Project window, select Packages > Package Plugin Manager > Plugin ... Read more
UnityWebRequest.SetRequestHeader() throws an error when Header value con...
Reproduction steps:1. Download and open the attached project "1260976.zip"2. Open the Sample Scene3. Enter Play mode Expected result... Read more
Sprite is removed from Objects for Packing list of Sprite Atlas when usi...
How to reproduce:1. Open the attached project "1261537.zip"2. In Project window select "Test" Sprite Atlas3. In Inspector window add... Read more
Flickering Tilemap seams between tile chunks are rendered when moving th...
How to reproduce:1. Open the attached project named "Case_1260462"2. Open the "Main" Scene3. Enter Play mode4. Move the camera using... Read more
Multiple 'Render Main Shadowmap' -> '... Draw' -> 'SRP Batch' are presen...
How to reproduce:1. Open attached project "BatchTestProject.zip" with -force-gles32 argument command2. Open scene "BatchTest"3. Open... Read more
[UI Toolkit] TextField doesn't register AltGr symbol combinations
How to reproduce:1. Open attached project "uiTookitBug.zip"2. In the Menu bar, go to Window > UIElements > test3. Change OS in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder
- Mono Windows Builds don't produce full log callstacks when generating logs