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Game objects are broken and 'Post-process Volume' causes blurred white s...
How to reproduce:1. Create a new HDRP template project2. Observe the Scene3. Disable 'Post - process Volume' Game Object in the Hier... Read more
Background is lighter when one of two camera's Viewport Rect is non-full...
How to reproduce:1. Open attached project "TestDoubleCameraStripped.zip" and scene "multicam"2. In the Hierarchy window, select "Cub... Read more
Text is overlaping and is not wrapped in buttons in the the Package Mana...
How to reproduce:1. Open attached project "CertPrepBasicAnimation.zip"2. Open Package Manager Window (Window > Package Manager)3.... Read more
Scripted Importer fails to correctly register dependencies of imported A...
How to reproduce:1. Open user-submitted project (repro_634401)2. While Unity is open, copy the contents of the 'New_Data' folder(loc... Read more
Additional empty asset is created in Project tab when creating the 'HD t...
How to reproduce:1. Create a new HDRP template project2. Update HDRP package3. Right-click in the project tab -> Create -> HD ... Read more
[2D] Sprite editor window doesn't open from Import settings
Sprite editor window doesn't open from Import settings Steps to repro:1. Open attached project2. Select "Bird" Sprite in the Project... Read more
An forced package upgrade causes Library Cache compile errors in TextMes...
This simple example project is made using 2018.3. It uses TMP version 1.3.0.After upgrading to 19.1.0b9, i get a lot of compile erro... Read more
[IL2CPP] String returns null when using strong-named assemblies
Steps to reproduce:1. Open user attached project2. In player settings switch to IL2CPP3. Build & Run4. Load the last three assem... Read more
[Package Manager] PackMan UI not updating after removing Custom NUnit pa...
Packman UI not updating after removing Custom NUnit package due to which unable to reinstall the package. Steps to reproduce:1. Crea... Read more
Slider value for AudioMixer's Send level in the Inspector window does no...
How to reproduce:1. Open user-submitted project (ducktest2019)2. Select the 'NewAudioMixer' in the Project window3. Open the Audio M... Read more
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