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Won't Fix
Votes
0
Found in
2018.3.8f1
2018.3.10f1
Issue ID
1140666
Regression
No
[IL2CPP] String returns null when using strong-named assemblies
Steps to reproduce:
1. Open user attached project
2. In player settings switch to IL2CPP
3. Build & Run
4. Load the last three assemblies and observe that Output is null
Expected result: String should return the expected value when using strong-named assemblies
Reproduced in: 2019.2.0a10 - 2018.3.10f1
All assemblies output null in: 2018.3.9f1 - 2018.3.8f1
The public key is not valid: 2018.3.7f1
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Resolution Note:
After some more investigation, we've found that supporting signed assembly loading for IL2CPP is not something Unity will do currently. We would need to include a good bit of code in the class libraries for cryptographic algorithms, and we don't believe the cost of the code size impact is worth the benefit of supporting signed assemblies now. We may consider support signed assemblies in the future, but for now we will not.