Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.2.0a10
Issue ID
1140705
Regression
No
[Package Manager] PackMan UI not updating after removing Custom NUnit package
Packman UI not updating after removing Custom NUnit package due to which unable to reinstall the package.
Steps to reproduce:
1. Create a new project.
2. Go to Window > Package manager > Custom NUnit.
3. Click remove.
Note:
1. Custom NUnit package is introduced in 2019.2.0a10
2. The video is attached for reference.
Actual result:
Packman UI not updating after removing Custom NUnit package due to which unable to reinstall the package.
Expected result:
After removing the package ‘Install’ button is available instead of ‘Remove’.
Occurring with Package version: 1.0.0
Working fine with package version: 0.1.9-preview
Environment: Windows 10 and Mac 10.14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
Resolution Note (fix version 2019.3):
There is now a popup preventing from removing Custom NUnit package because it is a dependency.