Search Issue Tracker
[WebGL1.0] LineRenderer lines are distorted/blurred when using WebGL 1.0...
How to reproduce: 1. Open the attached project's Scene labeled "TestScene" 2. Go to the Build Settings (File->Build Settings) 3. Swi... Read more
[Editor] "Gizmos" and "Layer Collision Matrix" Properties tooltip missin...
The tooltip is missing for "Gizmos" and "Layer Collision Matrix" Properties under "Physics2D" in the "Project Setting" window, Refer... Read more
[DX12] DrawMeshInstancedIndirect fails to render opaque pass when DX12 i...
How to reproduce: 1. Open the attached project 2. Check if DX12 API is used 3. Build the TestScene 4. Launch the Build and observe t... Read more
[Terrain Tools] Erosion/Thermal: Breaks when Terrain Height (scale) is l...
In the terrain's settings, when you set the Terrain Height to a high enough number, Thermal Erosion breaks and starts to become almo... Read more
[Terrain Tools] Twist tool: certain values cause value spikes in the hei...
[Terrain Tools] Twist tool: certain values cause value spikes in the heightmap Repro 1. Set the twist values to match those below 2... Read more
[Hybrid Renderer] [OpenGLCore] Hybrid Renderer is broken on OpenGLCore
This affects both Linux OpenGLCore (default graphics API) and Win OpenGLCore Steps: 1. Download attached project OpenGLCorePinkHybr... Read more
[DXR] Setting high resolution for the Game view crashes the Editor with ...
How to reproduce: 1. Create a new HDRP template project and setup DXR using the HDRP Wizard window 2. Create a Global Volume game ob... Read more
GameObjects area affected by the Reflection Probe is white when any othe...
How to reproduce: 1. Open the attached project "1265587.zip" 2. Open the "Test" Scene Expected result: smooth reflection is visible... Read more
[Shaders] Compute shader preprocessor warnings and errors don't get forw...
Reproduction steps: 1) Create a ComputeShader asset 2) Add line "#pragma exclude_renderers asdfasdf0" to the source of the asset (th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Getting a deprecated package for JetBrains Rider pop up when opening or creating a project
- [Android] Volume level of the same audio file is different on Samsung Galaxy Tab A8 between 2023.3.0b3 and 2023.3.0b4
- ‘Expected end of value’ warning occurs when a property declaration includes five or more variable references
- Crash on BurstCompilerService::CompileAsync when entering Play mode in a specific scene
- InvalidOperationException when using Game Camera Preview in Scene window with a custom RenderGraph pass