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Assertion failed error is thrown after pausing the game with a shortcut ...
Steps to reproduce: 1. Create a new project 2. Enter Playmode 3. Press Ctrl+Shift+P or Cmd+Shift+P at the same time 4. Press "Step" ... Read more
Skeletal mesh FBX importer preset selection in Project window creates crash
1. What happened Selected a skeletal mesh FBX importer preset asset and Unity crashed. 2. How we can reproduce it using the exampl... Read more
Crash in scripting_icall_string_to_utf8 when using a 3rd party debugging...
This crash is coming from a custom debug log implementation of third party library which does not cover the unicode characters. If y... Read more
[UWP] When running the app SufficientExecutionStack() method is not impl...
Steps to reproduce: 1. Open the attached project(MobileApps.zip) 2. Switch platform to Windows Store 3. Build for WSA Universal (il2... Read more
[Win] Opening project in Editor, causes Unity to terminate it without op...
How to reproduce: 1. Open any project 2. In the Editor, select File -> Open Project 3. Select any other project Expected result: ... Read more
[IL2CPP] freeze while assembling DLL's
Reproduction steps: 1. Download the files attached in a description field. 2. Edit the command line provided in a description field... Read more
Unity becomes unresposive after trying to open script in VS if VS has mo...
How to reproduce: 1. Create a new project 2. Select Visual Studio as external script editor 3. Open Visual Studio 4. In Visual Studi... Read more
Message "Invalid antiAliasing value (must be at least 1)" when selecting...
@fredericv fixed it with new hdcameraEditor Read more
[iOS] iPhone X Legacy Launch Image is replaced with iPhone 3.5" Launch i...
Reproduction steps: 1. Open the attached project. 2. Go to File > Build Settings > Player Settings > Splash Image > Legacy Launch I... Read more
Webrequests fail with RuntimeBinderException: Cannot perform runtime bin...
Steps to reproduce: 1. Open attached "RuntimeBinderException.zip" Unity project 2. Open scene "Test" 3. Enter Play mode 4. Observe C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL