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Won't Fix

Votes

0

Found in [Package]

10.1.0

Issue ID

1284683

Regression

No

[Mobile] Colours do not match on one of the Universal Rendering Examples projects

Package: Scriptable Render Pipeline Universal

-

How to reproduce:
1. Clone project: "https://github.com/Unity-Technologies/UniversalRenderingExamples"
2. Open a project, and open a scene called "3DSkybox"
3. Switch target to Android
3. build and run the project on a device

Happens on Vulkan And GLES3

Expected Result: Colours do match the scene in the editor
Actual Result: Colours are way too different.

Reproducible with: Sony Xperia Z1 (Adreno 330) (probably older devices).

Not reproducible with :Samsung Galaxy Note10 USA, Android 9, [Adreno (TM) 640], Meizu Pro 6, Android 7 [Mali-T880], Huawei P20, Android 8, [Mali-G72].

  1. Resolution Note:

    I cannot reproduce this on Nexus 4 on Android 5.1 (newer driver than Zperia X1) or Android 4.4 (older driver).

    I'm closing this as "Won't Fix". Most likely a driver bug.
    It's unlikely that anyone is really going to ship HDR content with all the postprocessing of the test project in a new game that is supposed to run properly on the affected device.

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