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[WindowsMR][Remoting] Hololens crashes creating eye textures when remoti...
1. What happened Hololens crashes creating 4x4 matrix eye textures when UWP app on PC is trying to connect to Hololens via script 2.... Read more
[WindowsMR] XRSettings.loadedDeviceName comes back null when in play mode
1. What happened returning XRSettings.loadedDeviceName in play mode will return a null value instead of the SDK listed at the top of... Read more
[Editor] Plugins from older project causes error since Linux 32bit and U...
Since the support for Linux 32bit and Universal stopped, some of the plugins from older project that are set to be compatible with t... Read more
[2D] [Animation] Prefab referencing PSB is missing from scene when impor...
[2D] [Animation] Prefab referencing PSB is missing from scene when imported from another project Steps to Repro:1. import a PSB for ... Read more
Read-only "FBX" file gets corrupted after changing one of its materials ...
Reproduction steps: 1. Create a New Project and import the FBX file2. Drag FBX into the scene3. Create a New Animation Clip4. Enable... Read more
MenuItem is executed more than once when multiple objects are selected
How to reproduce:1. Open attached project2. Open SampleScene3. In Hierarchy view, make none of object is selected and run "My Test M... Read more
[Perforce] HDRP Volume profile can't be checked out via the Hierarchy In...
How to reproduce:1. Create a new HDRP project2. Set it up to use Perforce's version control3. In the Hierarchy Window create an empt... Read more
The Prefab Editing Environment skybox and light data are ignored when en...
How to reproduce:1. Open the user's project2. Open Scenes > Bug3. Select "Cube (1)" and enter Prefab Mode Expected result: Prefab... Read more
[Perforce] Changes to the VFX graph can be made without checking out the...
1. Create a new HDRP Project and add the Visual Effects package to it2. Set it up to use Perforce's version control3. In the Project... Read more
Material.SetConstantBuffer is not utilized when project built
To reproduce:1. Open user's attached project ("Report")2. Play the project in the editor-- Cubes are colorful3. In PlayerSettings, s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject