Search Issue Tracker
Editor crashes in physx::Scb::Cloth::wakeUp when network destroys object...
To reproduce: 1. Open 2 instances of the attached build (see link in the edit)2. In one instance, press Play, Create and enter the n... Read more
ShadowMask is not displayed in Frame Debugger(Light.alreadyLightmapped c...
Reproduction steps:1. Download project "teststaticSmall.zip" and open in Unity2. Select scene "LightMapTest"3. Enable Play mode4. Se... Read more
GL.IssuePluginEvent freezes the Editor on second launch with C# .NET 4.6...
Steps to reproduce:1. Open the attached project2. Open the test scene3. Play the scene4. Stop the scene5. Play the scene6. Observe t... Read more
[Cloth] Repeatedly destroying objects with Cloth components causes Runti...
How to reproduce:1. Download attached project2. Open "Main" Scene3. Press Play4. Shoot into enemy "Spider" with "Projectile" using l... Read more
[New scripting runtime] Linking problem Kinect v2 SDK .NET 4.6
TypeLoadException while trying to load Kinect libs with .Net 4.6 profile. 1. What happenedFrom this forum post:https://forum.unity3d... Read more
Editor Freeze / Graphic Issues on disabled Images after reparenting
Steps to reproduce editor freezing:1. Open user attached project "CrashProject II.zip"2. Enter play mode3. Wait a couple of seconds ... Read more
Editor Crash in Renderer::CheckConsistency
Steps to reproduce:1. Switch the platform to iOS2. On the toolbar, press "BossAlien/Utilities/Cache Clearing/Clear ALL"3. Launch in ... Read more
Transition preview doesn't respond to selection change in list when tran...
Reproduction steps:1. Open attached project2. Open Animator window3. Select TestAnimator in Hierarchy4. Click on the State1 in Anima... Read more
[Mobile][IL2CPP][.NET 4.6] ArgumentNullException when running Azure Stor...
Steps to reproduce:1. Download the project "938287 repro.zip"2. Build the test scene to iOS3. Open the build with XCode4. (This step... Read more
[Android] [IL2CPP] Stack frames doesn't have any symbolic information in...
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Scripting Backend is set to IL2CPP in Player Settings... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components