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[Improved Prefabs] ObjectSelector does not detect prefab asset with Ligh...
Steps: 1. Add 'Cube' GameObject and add 'Light' component on it 2. Make a prefab asset out of it 3. Click on 'Windows -> Rendering -... Read more
Wireframe in 'Baked Lightmap' debug mode is not at the correct location
When going in Baked Lightmap debug mode, the wireframe is display at a wrong location Note: Certainly a camera-relative issue To de... Read more
[Anima2D] Errors are thrown when rebinding and applying changes in "Spri...
How to reproduce: 1. Open attached project "Anima2DRebindErrors.zip" and scene "GameScene" 2. In Hierarchy window, select "LeftFoot... Read more
Write operation in IJobComponentSystem [ReadOnly] variable doesn't creat...
How to reproduce: 1. Open user-submitted project (unity-job-system-execution-order-issue.zip) 2. Open "SampleScene.unity" scene 3. P... Read more
ReflectionTypeLoadException breaks Editor GUI when using Explicit Struct...
How to reproduce: 1. Open the attached project 2. Open 'TestStruct.cs' script from the Project window 3. Make some insignificant cha... Read more
[WebGL] Shaders that use GPU Instancing compile extremely slow
Steps to reproduce: 1. Open user-attached project 2. Build and run with WebGL 2.0 3. Inside the webpage, press 'space' to begin GPU ... Read more
RenderPipelineManager.CleanupRenderPipeline() increasing Alocated Memory...
To reproduce: 1. Open Unity and create a new project 2. Open "SampleScene" scene 3. Enter Play mode 4. Open Profiler window 5. Swit... Read more
[Linux Editor] substance plugin fails to load
-e: see title, plugin just fails to load --doesn't work on 2018.1 and 2018.2 --works fine on Windows -repro: --open attached proje... Read more
[Android] Version is null if a custom .gradle template is used without "...
Steps to reproduce: 1. Open QA attached project 2. Build the game to device 3. Go to Settings -> Apps -> "built app name" 4. Observe... Read more
Ability to add animation properties is hidden
To reproduce: 1. Create an animation for an object 2. Try adding a property. 3. Observe, that if a property's name is long, you hav... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1