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[MacOS] Mouse input gets interrupted when changing values in inspector b...
Steps to reproduce: 1. Create new project using 3D template2. Add cube to the scene and select it3. In inspector, try changing any v... Read more
CustomPassDrawer script is being called every time when the Editor is re...
How to reproduce:1. Open the attached "CustomPassDrawer" project2. Open the "ColorCheck" Scene (found in the Assets/Scenes folder)3.... Read more
[Profiler] Mouse Scroll wheel is not working for Timeline view in the pr...
How to reproduce:1. Open the attached "case_1280335.zip" project and Scenes/SampleScene scene2. Open the Profiler window3. Capture s... Read more
Trail's starting point is incorrect when it's rendered with BakeTrailsMe...
How to reproduce:1. Open the attached project's Scene labeled "issue"2. Enter the Play Mode3. In the Game View, observe the trails E... Read more
[Cinemachine] Reset functionality doesn't work for "Preview Time" and "P...
Reset functionality doesn't work for "Preview Time" and "Preview Height" in NoiceSettings, Refer attached video Steps to repro:1. Cr... Read more
Editor crashes after version control connection fails
To reproduce the crash:- Select Perforce in Version Control inspector.- Enter valid username, password and other fields.- Except for... Read more
Log file doesn't open when clicking "Open log file" button in Developer ...
How to reproduce:1. Open the user's project in the edit section link "Dropbox: "2. Navigate to and click Autobuilds > Windows >... Read more
Linux Editor tooltips appear in the same location and of the same size a...
How to reproduce:1. Create and open a new project2. In the Hierarchy window select the "Directional Light" Game Object3. Highlight a... Read more
Changing the Profiler Frame Count size doesn't affect the data loading t...
How to reproduce:1. Open the attached project (case-1280961.zip)2. Open the Profiler window (Window -> Analysis -> Profiler)3.... Read more
[Timeline] Errors are thrown on deleting 'GroupTrack' Preset when Animat...
When Animation Track is added in 'Track Sub-Group' and Preset is created for 'Track Group' then on deleting that 'GroupTrack' Preset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MeshRenderer::DispatchUpdate when disabling the second Mesh Renderer on a GameObject
- Inaccurate collisions when resizing Game view
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector
- [RenderingDebugger]Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene