Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2020.2.X
Votes
0
Found in
2020.2.0a21
Issue ID
1281005
Regression
Yes
[MacOS] Mouse input gets interrupted when changing values in inspector by dragging mouse
Steps to reproduce:
1. Create new project using 3D template
2. Add cube to the scene and select it
3. In inspector, try changing any value in Transform component by dragging mouse over any of the field labels
Notice that instead of smooth field change mouse input keeps getting interrupted
Note: Reproduced using Razer Deathadder Elite (Model No. RZ01-0201) mouse. This doesn't reproduce with built-in trackpad
Reproduced with: 2020.2.0a21, 2020.2.0b4
Not reproducible: 2020.2.0a20
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note (fix version 2021.1):
MacOS editor performance should no longer be degraded when dragging the mouse.