Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2020.2.X
Votes
0
Found in
2020.2.0a21
Issue ID
1281005
Regression
Yes
[MacOS] Mouse input gets interrupted when changing values in inspector by dragging mouse
Steps to reproduce:
1. Create new project using 3D template
2. Add cube to the scene and select it
3. In inspector, try changing any value in Transform component by dragging mouse over any of the field labels
Notice that instead of smooth field change mouse input keeps getting interrupted
Note: Reproduced using Razer Deathadder Elite (Model No. RZ01-0201) mouse. This doesn't reproduce with built-in trackpad
Reproduced with: 2020.2.0a21, 2020.2.0b4
Not reproducible: 2020.2.0a20
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building with ILCPP Scripting Backend and ARMv7 as the Target Architecture
- Textures turn black in Player when they are referenced by a script instance
- [Android] Virtual device crashes with "Scudo ERROR: invalid chunk state when deallocating address" error in Firebase Test Lab when Optimized Frame Pacing is enabled
- Particle System does not resume when its Culling Mode is set to "Pause" or "Pause and Catch-up," and particle position simulate in world space
- "Custom Render Queue" field cannot be set above "2000" when changing it in the Inspector window using Debug mode
Resolution Note (fix version 2021.1):
MacOS editor performance should no longer be degraded when dragging the mouse.