Search Issue Tracker
Collab and Services windows do not respect playmode tint
Steps to reproduce: 1. Create new project.2. Press play.3. Make sure Collab Tollbar Window, Collab History or Services windows are o... Read more
Collab and Services windows update their UI too rarely, looks laggy when...
To reproduce: 1. Have any project open.2. Have collab or services windows open.3. Resize collab and services windows fast. Expected ... Read more
[Shuriken] Transition from positive to negative velocity in Velocity ove...
Steps to reproduce: 1) Download attached project '2017.3-ExampleProject-ParticleSystemImprovements .zip' and open in Unity2) Open 'V... Read more
Tilemap sprites are flipping
Tilemap sprites are flipping when panning camera. Repro:1- Open project in attachment.2- Open scene 'Scenes/SandboxRoom'.3- Start ga... Read more
Kinematic Child instantiated via script does not follow its parents Rigi...
How to reproduce:1. Open attached Unity project "New Unity Project"2. Load scene "test"3. Enter the Play mode Expected Result: Kinem... Read more
[CommandBuffers] Parts of decals drawn in BeforeLighting are cut off whe...
How to reproduce:1. Open user's attached project2. Go to DefferedDecals3. Open "_DefferedDecals" scene4. Switch to Game view Expecte... Read more
[iOS][Regression] Signing info gets broken when appending a project whic...
1. Build any project.2. Disabled automatic signing and a select a provisioning profile.3. Build in Unity and use append on the gener... Read more
Dragging a clip in the timeline and releasing drag outside of the timeli...
Dragging a clip in the timeline and releasing drag outside of the timeline window freezes clip. Repro:1- Open project in attachment.... Read more
[VR] It's not possible to force LandscapeRight orientation in VR mode
The attached project toggles VR mode on and off repeatedly. On every other occasion when VR mode is turned off, a different screen o... Read more
Importing an OBJ file with more than 17 groups fails (with Houdini)
How to reproduce:1. Create new empty project2. Import attached .obj files3. Notice that sidewalks.obj have more than 17 groups, side... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left