Search Issue Tracker
Duplicate
Votes
0
Found in
2017.2.0b9
Issue ID
946731
Regression
No
Collab and Services windows do not respect playmode tint
Steps to reproduce:
1. Create new project.
2. Press play.
3. Make sure Collab Tollbar Window, Collab History or Services windows are open (any of those)
4. In Unity > Preferences > Color > Playmode Tint change to any obvious color.
Expected result: Whole editor (all windows and tabs) turns that color.
Actual result: All windows turn that color, except Collab and Services
Reproduced on: 5.4.0b18, 2017.2.0b9 (95ec3a4d5d9d)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
This is a duplicate of issue #797261