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0
votes
By Design

Sprites are order by their place in Hierarchy instead of their distance ...

2D

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Jun 26, 2018

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Version/s: 2017.4.1f1

How to reproduce: 1. Open attached project "SortingGroupOrder.zip" and scene "Test" 2. In Hierarchy window, select "SortingGroup" o... Read more

0
votes
Fixed

[2018.1][Android][.NET 4.x][IL2CPP] StackTrace is not printed when .apk ...

Mobile

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Jun 24, 2018

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Version/s: 2018.1.0a7, 2018.1.6f1

StackTraces are missing for exceptions when using IL2CPP and .NET 4.x runtime. By switching to .NET 3.5 runtime StackTraces are prin... Read more

0
votes
Fixed

Running the game causes .NET 4.X crash without stack trace

Mono

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Jun 19, 2018

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Version/s: 2018.1.5f1

How to reproduce: 1. Open user-submitted project (quantum_unity.zip) 2. Play QuantumMenu scene 3. Write "test" in username field and... Read more

0
votes
Won't Fix

NetworkIdentity has overrides that can not be applied

Scene Management

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Jun 27, 2018

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Version/s:

A NetworkIdentity component in a prefab instance will show up in the overrides menu and "modified component" context menu. Choosing ... Read more

0
votes
Fixed

VR SDK Cardboard is missing from build in XR settings, when it is set th...

XR SDK

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Jun 13, 2018

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Version/s: 2018.1.2f1

To reproduce: 1. Open attached project 2. In the Main menu press Test > Test 3. In the Test window click on "Set to Android/Cardboar... Read more

1
votes
Fixed

Stereo Convergence gets incorrectly multiplied when taking Stereo Images

XR SDK

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Jun 26, 2018

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Version/s: 2018.1.6f1

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Press "C" to take the photo 4. Open the photo in ... Read more

0
votes
By Design

[ECS] DisableAutoCreation prevents system from updating, even with Alway...

Package: Entities

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Jun 26, 2018

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Version/s: 0.0.12-preview.6

Reproduction steps: 1. Open the attached project "TestSystemUpdateBug.zip"; 2. Open the SampleScene; 3. Enter a play mode; 4. Observ... Read more

0
votes
Won't Fix

Host id out of bound when calling StopBroadcast() from within OnReceived...

Networking

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Jun 06, 2018

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Version/s: 2017.2.0f3

How to reproduce: 1. Open attached Unity project "Network" 2. Build game 3. Play game in the build and in an editor 4. Initialize Br... Read more

0
votes
Duplicate

Progressive Lightmapper Area light doesn't get occluded

Progressive Lightmapper

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May 24, 2018

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Version/s: 2018.1.0a6, 2018.2.0b4

How to reproduce: 1. Import user-submitted project (Test.unitypackage) 2. Open "TESTPLM.unity" scene 3. Bake lighting Expected resu... Read more

1
votes
Fixed

Using HDRP will cause a null reference exception when adding value to th...

Package: Scriptable Render Pipeline HD

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May 23, 2018

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Version/s: 1.0.0

How to reproduce: 1. Open user's attached project "Plexus.zip" 2. Open "SampleScene" scene and click on "Plexus" GameObject in the H... Read more

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