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Unity-upgraded shader cause inconsistent line endings warning if saved w...
How to reproduce:1. Open the attached project2. Open "Test.shader"3. Uncomment the code and save the file using Windows or Mac line ... Read more
Rearranging windows causes window overlap and flickering game window
Steps to reproduce:1. Create new project2. Separate Scene and Game windows so they are both visible3. Under them put Project window ... Read more
Incorrect color calculation in linear color space using sprites packed w...
How to reproduce:1. Open user-supplied project2. Load scene "scene"3. Hit play and observe the Game View Expected result: Both Image... Read more
Changes to Grid Objects with a brush are discarded on entering Play Mode...
Reproduction steps: 1. Open "MinimalReproProject"2. Open the "Main" Scene3. "Window" -> "Tile Palette"4. Select "Wall Brush" inst... Read more
Transform tools' Axis offset when using hierarchy search
To reproduce:1. Create empty project, select a camera2. In Scene view select one of the transform tools (example: click W for Move t... Read more
Assertion failed: Invalid mask passed to GetVertexDeclaration() when usi...
Steps to reproduce:1. Open the attached project2. Open the ExampleScene scene3. Play the scene4. Observe the errors Actual results: ... Read more
Cursor.lockState and moving window causes window to go out-of-screen
Reproduction steps:1. Open the attached project "BugReport_LockMouse_RepositionsWindow.zip";2. Select File -> Build & Run;3. ... Read more
[Collider2D] 2D Colliders on a prefab crashes when entering to Play mode
To reproduce: 1. Download attached project "932576.zip" and open in Unity2. Open "BattleScene" scene3. Enter Play mode Expected Resu... Read more
HandleUtility.GUIPointToWorldRay returns different results depending on ...
To reproduce: 1. Open the project, attached by the tester (eventBug.zip)2. Open the "scene" scene3. Open Window -> MyWindow4. Cli... Read more
Object with cloth component prints infinite console messages when switch...
To reproduce:1. Open any project2. Create a cube, add cloth component3. Scroll the Inspector window, or hover on different windows a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used