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Terrain paint functionality is disabled in second Inspector when you clo...
How to reproduce:1. Create a new project2. Create a Terrain (right-click in the Hierarchy tab -> 3D object -> Terrain)3. Add o... Read more
TextMeshPro Gizmos Icon appear again after being disabled when Gizmos po...
To reproduce:1. Open attached project2. Open Gizmos pop-up3. Set Icon of TextMeshProUGUI to none (wait for the change in Scene view)... Read more
OnAudioFilterRead meter disappears when using a custom editor
Steps to reproduce:1. Open User-attached project ("AudioVUMeter612285.zip")2. Select "Cube" in Hierarchy window3. Run the Scene and ... Read more
Shader with a name starting with an Uppercase letter, does not work in S...
Reproduction steps: 1. Open "ecs.example.Unity.zip" project2. Build Standalone player (or Enter Play mode)3. See that the characters... Read more
Memory leak after using SceneManager.UnloadSceneAsync()
How to reproduce:1. Open attached project "StreamingSceneDemo"2. Enter Play Mode, click "StartUnload" in Game View and wait 4 second... Read more
[Editor] Minimize button ("-") doesn’t work for Scene, Game, Hierarchy e...
Minimize button ("-") doesn’t work for Scene, Game, Hierarchy etc. windows on Mac. Steps to reproduce:1. Create a new project.2. Und... Read more
Standalone Player crashes when drawing non-ReadWrite mesh on UI canvas
Reproduction steps: 1. Open "readOnlyMeshInUI.zip" project2. Build and Run Standalone Player Expected Result: Player StartsActual Re... Read more
Profiler doesn't automatically focus selected object when closing search
Steps to reproduce:1. Open original project2. Open scene Scenes/SampleScene.unity3. Open the Profiler4. Play the Scene5. In the prof... Read more
WAV and MP3 audio clips contain audio spikes when exported to AAC
Reproduction steps:1. Open the attached project2. Build it for WebGL3. Play the built project4. Press on the WAV button Reproduced o... Read more
[Linear] Background of splashscreen drawn with API doesn't show up
To reproduce: 1. Open attached project2. Build and run3. Notice that first splash screen has background image (it's drawn on startup... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument