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[Subgraphs] Exposing an output make it impossible to open the VFX using ...
Repro steps: 1. Create a new VFX asset and open it 2. Create a node (i.e. Add), right click on it and convert it to a subgraph opera... Read more
Visual Effect Graph first asset creation is not consistent with other wo...
Visual Effect Graph first asset creation is not consistent with other workflows To reproduce: 1. Create a new project 2. Install Vi... Read more
Default Vector1 value in blackboard can't be edited via mouse drag
To reproduce: 1. Open shader graph asset 2. Add a vector1 property 3. Notice that you can't change the default via mouse drag Read more
UnityEngine.Events : InvalidOperationException: EnsureRunningOnMainThrea...
When updating a project from 2019.3 (where all tests pass) to 2020.1.0b15. Test now fail with the below errors. InvalidOperationExc... Read more
[UWP] Stabilisation Issue On Hololens 2
1. What happened We make use of the "Depth Reprojection" stabilisation (not "Automatic Planar Reprojection") in our apps on Hololens... Read more
Incorrect font size in the Project Browser when using the Verdana font
How to reproduce: 1. Create and open a new project 2. In Preferences window set Editor Font to 'Verdana' 3. Make sure that Project B... Read more
[Animation][macOS] Blending Layer dropdown from the Layer setting does n...
Unable to select options from Blending Layer dropdown as it opens on closes immediately from Layer Settings in Animator on MacOS, Re... Read more
[IOS] GVR package causes Xcode builds to fail with missing libraries
How to reproduce: 1. Open the attached project 1. Add any scene to build settings and build for iOS 2. Build the attached project vi... Read more
[Editor] Prefab values are not being saved when changing and saving pref...
To reproduce: 1. Open attached project 2. Open Level0 variant 3. Edit the position of the LevelEnd GameObject 4. Save the changes 5.... Read more
[VFX Graph] Properties and buttons under "Play Control" window are not s...
Properties and buttons are not scaled according to "Play Control" window, A blank black screen appears in the window, refer the atta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "0x00007FF9D3B9EE3F (nvwgf2umx) OpenAdapter10" when entering Edit Mode of ShaderGraph asset
- Cubemap.CreateExternalTexture() assumes to use the project's color space when native texture pointer is set to sRGB
- Serialization layout error occurs when loading and unloading AssetBundles in a specific sequence
- Surface Shader lighting displayed incorrectly when Point Light is intersecting a Particle System inside Camera Frustum
- Private method is still visible in the Inspector Window's button onClick events when setting it from public to private