Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.2.X
Votes
0
Found in
2019.2.0a10
2019.2.0a11
Issue ID
1143702
Regression
Yes
Error when switching scenes while the Editor section of Project Settings is open
Error when switching scenes while the Editor section of Project Settings is open
If you have the Project Settings window open on the Editor tab when you load a new scene, an error will occur in the console:
SerializedObject target has been destroyed.
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
1. Open Unity
2. Open the attached project
3. Go to Edit > Project Settings
4. Selec the Editor tab
5. In the Project view, double click any scene to load it
Expected Result:
The scene is switched without any errors.
Actual Result:
An error appears in the console when the scene is switched.
Tested on Windows.
Occurs on 2019.2.0a11, 2019.2.0a10
Does not occur on 2019.1.0b11, 2019.2.0a9
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Performance Markers Search window shows an empty entry in the list
- Enabling Deep Profiling in Performance Markers Search window breaks Inspector panel buttons when navigating through the marker items
- Dragging selector from selector row background shows preview but does not apply class in UI Builder
- An "InvalidOperationException" error is thrown when TryRemoveItem is used with rebuildTree set to false
- Build fails with IL2CPP error when building on Android platform in a specific project
Add comment