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[HDRP] Enabling Global Illumination with Auto Exposure produces a white ...
1) Edit project manifest to point to SRP2) Open scene ssgi3) Enter play mode (for better visibility)4) Enable game object - Global V... Read more
[VFX] Shader.SetGlobalBuffer & UpdateDispatch
Using a fork of VisualEffectGraph and overriding the VFXUpdate template, we observed that a global buffer binded using Shader.SetGlo... Read more
[SerializeReference] Deleting an element of list with SerializeReference...
How to reproduce:1. Open the attached (Repro.zip) project2. Open the SampleScene3. In Hierarchy Window select "Cube" GameObject4. In... Read more
Inconsistent fog between OpenGL and DirectX
Steps to reproduce:1. Open the project from the attached file "1246037.zip"2. Open the SampleScene and inspect the Game View3. Go to... Read more
[Samsung S Pen]Touches are not registered when Samsung S Pen is used to ...
Steps to reproduce:1. Open the attached project "case_1246579-updated.zip (45.1 KB)"2. Build and run on an Android device with a pen... Read more
[Scripting] WebCamTexture.UpdateCount is not updating
Steps to reproduce:1. Open project from this share: https://drive.google.com/open?id=1hpWv8hIAn1cYVcJdDZc-v3GO0JPsBsmP2. Enter Play ... Read more
Memory leak when calling Editor.CreateEditor()
How to reproduce:1. Open attached project "CreateEditor.zip"2. In the Project window, go to Assets > Scenes and open "SampleScene... Read more
New animation clips are not imported correctly when re-importing a fbx file
How to reproduce:1. Open the attached project "FbxModel.zip"2. In the Project window, go to Assets and select "art_HeroBigMountA_ani... Read more
[HDRP] Reflection probes are not baked on successive bakes
1) Open the HD template2) Select one of the reflection probes3) Clear lighting4) Bake lighting5) The probe should bake6) Clear light... Read more
[TMP] Editor crashes on creating Font Asset with Atlas Resolution 8192, ...
When Font Asset is created from the "Font Asset Creator" window with Font Settings of Atlas Resolution 8192, 8192, and Render Mode i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder