Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2018.4
2020.1.0b8
2020.2
Issue ID
1247198
Regression
No
[Scripting] WebCamTexture.UpdateCount is not updating
Steps to reproduce:
1. Open project from this share: https://drive.google.com/open?id=1hpWv8hIAn1cYVcJdDZc-v3GO0JPsBsmP
2. Enter Play mode
3. Notice the UI text field (upper-left) displays "Update Count: 0"
Expected results: Update count should increment with each frame of video
Actual results: Texture.UpdateCount does not change at all and remains 0
Reproducible with: 2018.4.23f1, 2019.3.16f1, 2019..4.0f1, 2020.1.0b11, 2020.2.0a13
Note: Also reproducible with mobile devices
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
Add comment