Search Issue Tracker

1
votes
Fixed

[UWP] Legacy Store icons aren't removed from Player Settings

Universal Windows Platform

-

Mar 21, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.9f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download 1139095_repro.zip2. Open Player settings3. Notice that 70x70, 90x90, and 120x120 icons are located in... Read more

0
votes
Fixed

[UWP] Warring should be thrown in the Console when adding large Store Icon

Universal Windows Platform

-

Apr 15, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a11

Steps to reproduce:1. Download 1146113_repro.zip2. Add 1240 (size 11mb) texture to Player Settings in Icons section Expected results... Read more

0
votes
Fixed

[IL2CPP] ref parameters in generic functions are overridden

IL2CPP

-

Mar 26, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.10f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download attached project (GenericRefDelegate.zip)2. Build a Standalone IL2CPP project3. Launch player4. Navig... Read more

0
votes
Won't Fix

[XR] The Editor is not rebuilding Asset Bundles after changing Stereo Re...

XR SDK

-

Apr 10, 2019

-

Version/s: 2017.4.11f1, 2017.4.23f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the user's attached project2. Build Asset Bundles by clicking on "Build Asset Bundles/Build"3. Change Stere... Read more

0
votes
By Design

Boxed serialized null GameObject in Array is not equal to null from 2018...

Serialization

-

Apr 10, 2019

-

Version/s: 2018.3.0b7, 2018.3.12f1, 2019.1.0a5, 2019.2.0a1

To reproduce:1) Open the attached project and "Main.scene"2) Play it3) Check console Expected: boxed serializedGameObjects[0] is nul... Read more

1
votes
Won't Fix

Custom Camera Matrices and SuperSize screenshot functionality is broken ...

Package: PostProcessing

-

Apr 15, 2019

-

Version/s: 2.1.6

To reproduce:1. Open attached project2. Open Repro scene3. Enter Play Mode4. Press 1, wait for the screenshot to be taken5. Press 2.... Read more

0
votes
Duplicate

Animated Gameobject Transforms have changed after upgrading project

uGUI

-

Apr 15, 2019

-

Version/s: 2019.1.0f2, 2019.2.0a12

The location of the animated exit button changes when updating from 2018.3.13f1 to 2019.2.0a12. Steps to reproduce- Open the attache... Read more

0
votes
By Design

[UI] Lightmap preview exposure slider min and max values can be overridden

uGUI

-

Apr 15, 2019

-

Version/s: 2019.1

Steps to reproduce: 1. Open a new scene, and bake the lighting2. Navigate to Lighting Settings > Baked Lightmaps, and open the re... Read more

3
votes
Won't Fix

Unity compiler ignores -reference alias in .rsp files

Scripting

-

Apr 04, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps:1. Open the attached project inside of "case_1143273-ReferenceSample.zip" Expected result: Project opens up witho... Read more

0
votes
Won't Fix

Sprite shows Atlas garbage when waiting for Late Binded Atlas to load

uGUI

-

Apr 10, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps:1. Open the attached project from "NewAtlasTest.zip"2. Open the "SampleScene" and Play it3. Press on the "Load Di... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.