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Sprites are too small when maximizing game window on a large resolution ...
How to reproduce:1. Set your display screen resolution to 4096x21602. Open the attached project3. In Build Settings, switch the Targ... Read more
UI API breaking changes on upgrading project from 2018.3 to 2019.1
To repro:- download the attached project- notice the compile error:Assets\Rewired\Extras\ControlMapper\Scripts\CustomButton.cs(60,79... Read more
Button is still intractable if second level parent canvas is disabled du...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Disable Canvas component on top level Canvas gameobj... Read more
LWRP VR template is missing when creating a new project
Steps to reproduce:1. Open Unity Hub2. Click "New"3. Set latest 2019.1 or 2019.2 Unity Version4. Click on the Templates dropdown Exp... Read more
[Output] Unrecognized identifier 'OUTPUT_GBUFFER' error when using Lit C...
Repro steps:1. Drag the attached VFX asset onto the scene2. Make sure the outputs are set to Simple Lit or Simple Lit Translucent3. ... Read more
[PackedMemorySnapshot] Array type fields are listed as non-array types
To reproduce:1. Open attached project2. In main toolbar, click Repro, Demonstrate To Console3. Observe the console prints Expected: ... Read more
Layout switches when pressing 'L' if there is a layout called " _personal"
How to reproduce:1. Create a new project2. Go to Window -> Layout -> Save Layout3. Name it to " _personal" (with a space befor... Read more
Unity burst compiler produces incorrect result when converting constant ...
To reproduce:1) Open attached project and sample scene2) Play it In the center, a value for "ulong value = uint.MaxValue;" is shown ... Read more
Terrain's Texture2D Texture appears white when copied using Instantiate ...
How to reproduce:1. Open the "SampleScene" in the attached "splattest.zip" project2. Enter Play Mode3. Observe the two terrains Expe... Read more
[Shader Graph] Main Preview disappears on connecting any node/property t...
Main Preview disappears on connecting any node/property to position node in PBR Master. Steps to repro:1. Open the attached project.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open