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0
votes
Fixed

In the UI/Lit/Bumped shader the bump map tiling parameters does not chan...

UI

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Jan 11, 2015

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Version/s: 5.0.0b18

Steps to reproduce: 1. Create new Unity project2. Create a material and set its shader to UI/Lit/Bumped3. Attach a 'Diffuse (RGB), A... Read more

8
votes
Duplicate

[Android] Audio stops playing after a bluetooth speaker is connected to ...

Mobile

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Mar 24, 2020

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Version/s: 2017.4, 2018.4, 2018.4.10f1, 2019.3, 2020.1, 2020.2

Repro steps:1. Open attached project2. Build and Run on Android3. Notice the sound playing in the app4. Connect a bluetooth speaker ... Read more

0
votes
Fixed

Fatal error is not thrown and Editor continues to function when working ...

Asset - Database

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Sep 16, 2020

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Version/s: 2019.3.0a1, 2020.1, 2020.1.5f1, 2020.2

Reproduction steps:1. Open the attached project ("case_1278242-dirbug.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode... Read more

0
votes
Fixed

Crashing always after changed some of the layers in controller to "sync ...

Animation

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Apr 24, 2017

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Version/s: 5.5.1f1

Steps to reproduce:1. Open attached user project (minotor)2. Create an empty scene3. Create a cube and attach an Animator component4... Read more

4
votes
Fixed

On WebGL Player spatial audio (3D Sound Settings) does not change direct...

Web Platform

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May 25, 2022

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Version/s: 2021.3.0f1, 2022.1.0b15, 2022.2.0a9, 2023.1.0a1

How to reproduce:1. Open the user's attached “New Unity Project (1).zip” project2. Open the “SampleScene” Scene3. Switch platform to... Read more

4
votes
Won't Fix

Elbow bone flips 180 degrees around local X-axis in Scene view when play...

Animation

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Sep 14, 2020

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Version/s: 2019.4, 2019.4.10f1, 2020.2

How to reproduce:1. Open the user's attached project "AnimTest.zip"2. In the Scene hierarchy, select "RabbitHumanoid"3. Press Play a... Read more

8
votes
Duplicate

[HDRP][macOS] Depth of Field effect becomes black in Game view when Focu...

HD RP

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Feb 04, 2020

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Version/s: 2019.3.0b6, 2019.3.0f6, 2020.1

Reproduction steps:1. Create an HDRP project2. In the Hierarchy window select "Post Process Volume" GameObject3. In the Inspector wi... Read more

0
votes
Fixed

[Cross-pipeline] Post Processing defaults to HDRP in a URP project when ...

Package: Scriptable Render Pipeline Core

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May 14, 2021

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Version/s: 12.0

Repro steps: 1. Open a project with both HDRP and URP packages installed2. Set URP as the active render pipeline3. Create a new glob... Read more

0
votes
Not Reproducible

Corrupted lightmap snapshot causes crash

Progressive Lightmapper

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Jan 21, 2015

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Version/s: 5.0.0b21

Steps to reproduce:1. Download attached project.2. Open the scene3. Close the editor. This is to make sure editor opens with the sce... Read more

0
votes
Fixed

[metal/hlslcc/runtime] Shader compilation fails and entire screen is ren...

OSX

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Aug 16, 2016

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Version/s: 5.5.0a5

Steps to reproduce: 1. Open attached project2. Change the main graphics API for Mac Standaole to 'Metal'3. Build 'DemoWalk' scene4. ... Read more

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