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Editor runs out of memory splitting the mesh into submeshes while import...
How to reproduce:1. Create new project and add attached "untitledd.fbx" model2. Wait a few seconds for Editor to start importing----... Read more
[Android] Error of "Failed to extract resources needed by IL2CPP" when b...
To reproduce:1. Open attached project2. Make sure it is on android platform3. Go to player settings and see if Split Application Bin... Read more
[iOS] Audio is "jumpy" on some iOS devices, skipping a few frames every ...
Steps to reproduce: 1. Open attached project2. Switch to iOS3. Build for iOS and deploy to device4. Click "Play1" or "Play2" to star... Read more
Assigning a material to a Projector causes the Editor to crash
Steps to reproduce:1. Download and open the attached project2. Assign a Material to the Projector Result: crash Reproduced on 2019.1... Read more
Asset Store window opens HUB instead
Repro: 1. start a new project with Unity 2019.4.0a42. open the Asset Store Window3. Notice the window is blank but the HUB opens ins... Read more
[Linux][Vulkan+NVIDIA] Texture errors when layering on Terrain
-e: see title, when adding layers and painting them on top of another texture errors are shown--works with OpenGL+NVIDIA, works on I... Read more
EditMode tests performance downgrade in 2018.3 and later versions
Steps to reproduce:1. Open original project "TestSpeed.zip"2. Open Test Runner if not already open3. Press "Run selected"4. Observe ... Read more
"Debug.Log()" outputs file which is not relevant to the user when using ...
Reproduction steps: 1. Create a New Project2. Create a Script where there is a "Debug.Log()" printed when playing3. Attach it to any... Read more
[Android][Oculus GO] video player is freezing at specific times when pla...
To reproduce:1. Open the project attached "Video Test OculusGO.zip"2. Build and run on Oculus GO Expected: video is played without f... Read more
Build settings window has a deleted scene in it upon new project creation
Reproduction steps: 1. Create a New Project2. Open the Build Settings Expected Result: No scenes added to the Build SettingsActual R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size