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2
votes
Fixed

An Agent gets stuck on its path when a NavmeshObstacle with Carving is t...

AI Navigation

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May 17, 2018

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Version/s: 2017.4.3f1

To reproduce: 1. Open the user's attached project 2. Play the scene 3. Notice the Agent get's stuck on the edge of the NavMesh Expe... Read more

2
votes
Fixed

Crash when opening a project with 2018.1.0f2 with Unity HUB

Hub

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May 17, 2018

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Version/s: 2018.1.0f2

I have been experiencing crashes when opening projects with the Unity HUB. The crashes are intermittent so there are no exact repr... Read more

0
votes
By Design

[Timeline] Initial scale of gameobject is not recorded while creating an...

Timeline

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May 17, 2018

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Version/s: 2018.2.0b5

Initial scale of the game object is not recorded while creating animation through the timeline. The scale is recorded once the user ... Read more

0
votes
Won't Fix

Network manager menu UI is scaled improperly in builds if moving window ...

Themes

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May 17, 2018

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Version/s: 2018.2.0b5

Network manager menu UI is scaled improperly in builds if moving window between different resolution monitors To reproduce: 1. Open... Read more

0
votes
Fixed

"Other settings" under "lighting window" remains same for the additive s...

Shadows/Lights

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May 17, 2018

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Version/s: 2018.2.0b5

On editing, multiple scenes in hierarchy window, changing other settings in lighting window, applies to all the scenes and not just ... Read more

0
votes
Postponed

Camera permission does not appear with ARCore when application starts on...

XR SDK

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May 15, 2018

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Version/s: 2018.1.0f2

To reproduce: 1. Open attached project 2. Make sure that Scripting Runtime Version:.Net 4.x Equivalent and API Compatibility Level:.... Read more

0
votes
By Design

Integers near their max value become negative when used in [Range (0, in...

Scripting

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May 13, 2018

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Version/s: 2017.1.0f3

How to reproduce: 1. Open attached project "MaxValueBug.zip" and scene "SampleScene" 2. In Hierarchy window, select "Main Camera" ob... Read more

0
votes
Fixed

[Android] VideoCore IV HW ignores Shader.SetGlobalVectorArray

Mobile

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May 17, 2018

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Version/s: 2017.3.1p1

Steps to reproduce: 1. Open user provided project 2. Deploy to device 3. Take a screenshot (To eliminate screen differences) and ins... Read more

2
votes
Fixed

AssetDatabase.importPackageCancelled callback is not called at all

Asset - Database

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May 14, 2018

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Version/s: 2018.1.0f2

To reproduce: 1. Open the project, attached by the user (PackageImportText.zip) 2. Go to ArtistExtra -> Import Package menu item 3.... Read more

0
votes
Fixed

Metallic objects are very dark in the preview window

Inspector Framework

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May 17, 2018

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Version/s: 2018.1.0b1, 2018.1.0f2

To reproduce: 1. Open the project, attached by the user (Preview Bug.zip) 2. Select the Cube prefab 3. Observe how dark the preview... Read more

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