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Unhandled C# exception causes crash when Cloud Diagnostics is enabled (O...
On OSX with the Mono scripting backend, an unhandled C# exception will cause a native crash. Read more
RectTransform Anchor Mode returns wrong results when "Undo" is used
How to reproduce:1. Open attached project (scenefile.zip)2. Open the scene "UnityScrollbarBug"3. In the scene heirarchy, select the ... Read more
UI Elements Context Menu paste makes the internal state of a TextField c...
To reproduce:1. Open attached project (Replicate context menu bug.zip)2. Click Replicate> Context Menu Bug3. Use Context Menu to ... Read more
NullReferenceException is thrown when applying Import Settings changes t...
How to reproduce:1. Open tester-attached project (MultipleFonts)2. Select both fonts in the Project window3. Adjust some Import Sett... Read more
[LWRP] Shadow map bake does not respect material's Receive Shadows property
To reproduce:1. Open user's attached project "shadowcaster.zip"2. Observe the the shadows being cast on a plane which has it's mater... Read more
[Enlighten] Ambient probe computed by the baking process overwrites the ...
In the Editor when the DynamicGI.UpdateEnvironment is called, not in play mode but from a menu with script and the Auto baking is tr... Read more
Empty scene contains unnecessary resources.assets.resS file when built t...
To reproduce:1. Open Meta project2. Create empty Scene3. Build that empty Scene Reproducible with: 2017.4.19f1, 2018.3.3f1, 2019.1.0... Read more
Particle system behavior changes when it is rotated or scaled in negativ...
How to reproduce:1. Open the attached scene ("case_1113271-Particle_bugs.zip")2. Open the repro scene ("SampleScene")3. Inspect the ... Read more
Error when changing format to "BC5" with TextureImporter and a pop-up fo...
Reproduction steps: 1. Open "TextureImportTest.zip" project2. Click on "Damaged Painted Concrete_Normal" texture3. Notice an error: ... Read more
[iOS] iOS app settings plist default value is not shown using PlayerPref...
To reproduce:1. Open users attached project "iOSSettingsTest.zip"2. Build for iOS3. Deploy the Xcode project to an iOS device4. Obse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section