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Particle scaling doesn't work correctly when using GPU instancing
Steps to reproduce:1. Open the original project2. Press Play Expected results: Particle system has the size that is set in optionsAc... Read more
[Audio] __audio_mainthread_check_internal() crashes when trying to load ...
To reproduce: 1. Download attached project “CorruptAudioAssets.zip" and open in Unity2. Change Platform to iOS, Android or UWP3. Del... Read more
Humanoid animation imported from Mixamo is glitchy
To reproduce:1. Open users attached project "ShotPro AssetBundle Pjt.zip"2. Select "Standing Up" asset from Project folder3. In the ... Read more
Crash when Instantiating new GameObject with the parent of the GameObjec...
How to reproduce:1. Open user attached project "numbers1.zip"2. Enter Play Mode3. Exit Play Mode Expected result: Editor does not cr... Read more
Line and Trail Renderers throw errors in the console when Inspector wind...
Steps to reproduce: 1. Download the attached project and open SampleScene2. Make sure that you Inspector window is docked to the rig... Read more
Interrupting a transition from empty state on an override layer makes fu...
Steps to reproduce:1. Download and the attached project2. Enter Play mode:3. Press "InterruptTransition" Expected result: animation ... Read more
Sprite Editor will not save changes to the Sprite when a new Sprite is s...
How to reproduce:1. Open the attached project named "Case_1110525"2. Select the "First_Sprite" sprite and open the Sprite Editor3. C... Read more
[GC] "GetThreadContext failed" crash when calling GC.Collect() and yield...
How to reproduce:1. Open the "Thread_context_Crash.zip" project2. Open the "SampleScene.unity" scene3. Press Play4. Wait for the cra... Read more
Obscure errors thrown when scene contains GameObject with non-MonoBehavi...
How to reproduce:1. Open the attached "Repro.zip" project2. Open the Main scene3. Enter Play mode4. Observe the Console errors5. In ... Read more
Assertion when accessing PlayableDirector Component of a GameObject Inst...
How to reproduce:1. Open attached project "case_1120186-AssetBundleWithTimeline" and scene "TimelineAssetBundle"2. Enter Play Mode3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized