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Editor hard crashes when using PlayableGraph and AnimationPlayableOutput
How to reproduce:1. Open attached project "PlayableCrashTest"2. Enter Play Mode3. Keep clicking "Test Pool" button in Game view for ... Read more
[TextMesh Pro] When setting TMP LiberationSans SDF Material Softness val...
[TextMesh Pro] When setting TMP LiberationSans SDF Material Softness value bellow -0.017 text disappears at Dilate ~0.6 or less To r... Read more
Scrollbar Value and Size sliders are broken when the Canvas has a Canvas...
How to reproduce:1. Open the attached "ScrollRectWithCanvasScaler.zip"2. Expand 'Canvas_Root', 'Scroll View' Game objects3. Click on... Read more
[Blackboard] The *Exposed* checkbox doesn't appear if it is below the bo...
Repro steps:1. Open blackboard within a VFX2. Create one or a few parameters3. Resize blackboard so that the last parameter lies on ... Read more
[Blackboard] Resizing blackboard, moving its scrollbar, and then resizin...
Repro steps:1. Add a few blackboard parameters and expand them2. Resize blackboard down so there's a some room to move the scroll ba... Read more
[WindowsMR][Remoting] Hololens crashes creating eye textures when remoti...
1. What happened Hololens crashes creating 4x4 matrix eye textures when UWP app on PC is trying to connect to Hololens via script 2.... Read more
[WindowsMR] XRSettings.loadedDeviceName comes back null when in play mode
1. What happened returning XRSettings.loadedDeviceName in play mode will return a null value instead of the SDK listed at the top of... Read more
[Editor] Plugins from older project causes error since Linux 32bit and U...
Since the support for Linux 32bit and Universal stopped, some of the plugins from older project that are set to be compatible with t... Read more
[2D] [Animation] Prefab referencing PSB is missing from scene when impor...
[2D] [Animation] Prefab referencing PSB is missing from scene when imported from another project Steps to Repro:1. import a PSB for ... Read more
Read-only "FBX" file gets corrupted after changing one of its materials ...
Reproduction steps: 1. Create a New Project and import the FBX file2. Drag FBX into the scene3. Create a New Animation Clip4. Enable... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector
- [RenderingDebugger]Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene