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Unity crashes when relatively large amount of objects collide at the sam...
How to reproduce: 1. Open the project from OwnCloud ("case_1029840-Project.zip"). 2. Press play. Expected result: Unity doesn't cra... Read more
Anima2D SpriteMesh turns into colorful cube when adding SpriteMesh from ...
How to reproduce: 1. Create new Unity Project 2. Go to Asset Store, then download and import Anima2D plugin 3. Import random picture... Read more
Two identical materials show different results
To reproduce: 1. Open the project, attached by the tester (materialsBug.zip) 2. Compare "Original" material with "HandmadeCopy" mat... Read more
Unity crashes in mono_method_signature_checked when creating a delegate ...
To reproduce: 1. Open the project, attached by the user (CrashTest.7z) 2. Open the "szene" scene 3. Enter Play mode Expected: the ... Read more
Calling PlayableGraph.Evaluate while paused doesn't update a Skinned Mesh
To reproduce: 1. Open the user's attached project 2. Select the model, add the "Attack" animation in the Animancer Controller compon... Read more
Graphics.CopyTexture throws warning "region will not copy readable textu...
How to reproduce: 1. Open users' project(CopyTextureRepro.zip) 2. Open "Test" scene 3. Enter play mode Expected result: Texture sho... Read more
[MacOS] New VisualStudio instance is started each time script is opened ...
To repro: 1. Run Unity on Mac. 2. Add script to project. 3. Doubleclick on script in Project window. Result: 2 VS are started. ... Read more
Cursor.SetCursor prints "Invalid texture used" warning when the texture ...
How to reproduce: 1. Open attached project "AssetBundlesCursorWarning.zip" and scene "TestScene" 2. In Assets tab, select "Build Ass... Read more
Unity Editor freezes on "Building native binary with IL2CPP" when being ...
How to reproduce: 1. Open attached project 2. In the menu choose Platform > Android - Google Play 3. Change directory to Keystore (... Read more
Low performance in animation window when many animation clips are attached
How to reproduce: 1. Open attached Unity project "bug-animation-window" 2. Load scene "scene" 3. open Animator window 4. Select cube... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map