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0
votes
By Design

[IL2CPP] GetOpenFileName returns an empty string in player build

IL2CPP

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Oct 29, 2019

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Version/s: 2019.2, 2019.2.10f1, 2019.3, 2020.1

To reproduce: 1) Open the attached project and scene 2) Make sure it is: a) Set to be "Development Build" b) Set to be IL2CPP 3) Bui... Read more

0
votes
Won't Fix

Dragging and dropping an animation with ' . ' symbol in the name into th...

Animation

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Oct 11, 2019

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Version/s: 2017.4, 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open the attached "Repro1190930.zip" project 2. Double click on "New Animator Controller" Animation Controller ... Read more

2
votes
By Design

[Animation] "AnimationUtility.SetEditorCurve" has poor performance

Animation

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Oct 28, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Reproduction steps: 1. Open "1194610" project 2. Select "CopyClipScriptableObject" in the Project Window 3. Open the Profiler and st... Read more

1
votes
Duplicate

UnityEvent's type from a derived class is not displayed in the inspector

uGUI

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Oct 29, 2019

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Version/s: 2018.4.9f1, 2018.4.12f1, 2019.2.5f1, 2019.3.0a12, 2020.1.0a1

Steps to reproduce: 1. Open the project attached by the user ("2018.4.8f1_toMigrate.zip") 2. Open "SampleScene" 3. Click on the "Mai... Read more

0
votes
Fixed

[TMP] Setting the 'Overflow' setting to 'Truncate' for long lines of tex...

Package: TextMeshPro

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Oct 27, 2019

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Version/s: 1.4.0, 2.0.1

How to reproduce: 1. Open user-submitted project (TextMeshProCrash2) 2. In SampleScene Hierarchy window select the Canvas/Text (TMP)... Read more

0
votes
By Design

[Improved Prefab] Blue highlight is missing on making changes in prefab ...

Package: 2D Sprite Shape

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Oct 30, 2019

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Version/s: 3.0.6

Blue highlight is missing on making changes in prefab of SpriteShapeProfile 1. Create a new Project 2. Open Window > Package Manage... Read more

4
votes
Fixed

Terrain does not cast Shadows when "Draw Instanced" option is enabled in...

Terrain

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Oct 17, 2019

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project 2. Open the Scene labeled "SampleScene" 3. Select the "Terrain" GameObject in the Hie... Read more

0
votes
Won't Fix

"EventType.DragExited" is not called when dragging an Asset out from a n...

uGUI

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Oct 18, 2019

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Version/s: 2017.4, 2017.4.33f1, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open the attached project 2. Open the top toolbar's Test>TestDragEventWindow 3. In the opened Window, take an A... Read more

0
votes
By Design

[2D SpriteShape][Preset] Reset functionality is not working on Preset of...

Package: 2D Sprite Shape

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Oct 30, 2019

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Version/s: 3.0.6

Reset functionality is not working on Preset of SpriteShapeProfile 1. Create a new Project 2. Open Window > Package Manager 3. Clic... Read more

0
votes
Duplicate

[HoloLens 2 App] Screen buffere is not cleared when nothing is in view a...

XR SDK

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Oct 18, 2019

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Version/s: 2019.2.9f1

A wierd rendering articifact occurs on HoloLens 2 when nothing is in view, and depth buffer sharing is disable. It appears that the ... Read more

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