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[macOS] Top menu bar Edit layout issue - Undo and Redo aren't the first ...
How to reproduce:1. Open a new project2. Click Edit in the top menu bar Expected result: 'Undo' and 'Redo' aren't the first two item... Read more
[2018.3] Crash on RemapPPtrFromCachedOffsets when entering Play mode aft...
How to reproduce:1. Open the attached project2. Open the "Main.unity" scene3. Enter Play mode4. Exit Play mode5. Repeat steps 3-4 Ac... Read more
[WebGL] "Data too long to fit the audioclip: . X sample(s) discarded" on...
Reproduction steps: 1. Open "megalon.zip" project and download "2018_12_27_14_05_26_654.json"2. Build and Run project for WebGL3. Dr... Read more
Crash on SimulationCallbackReceiver::onContact when objects are destructing
How to reproduce:1. Open attached Unity project2. Enter the Play moe3. Move player-- Editor will crash on SimulationCallbackReceiver... Read more
Editor crashes with Transform::GetPosition when entering Play Mode with ...
How to reproduce:1. Open attached "Blocknocker" project2. Select "Ball" object in Hierarchy3. Lock Inspector4. Enter Play Mode------... Read more
Files are duplicated when moving them in Local package
How to reproduce:1. Extract the attached "LocalPackage-Bug-1114391.zip" folder and open "LocalPackgaeTest" project2. Go to Packages ... Read more
Standalone Build crashes after Splash Screen
Reproduction steps: 1. Open "Afterlifes.zip" project2. Build a Standalone player3. Launch Player Expected Result: Player launches an... Read more
[WebGL] Particle System Trails Module causes error: "Internal: JobTempAl...
Reproduction steps: 1. Open "TinyTest.zip" project2. Build and Run for WebGL3. Open Developers Console4. Error: "Internal: JobTempAl... Read more
HashSet<T>(int capacity) constructor is not supported when creating a Ha...
How to reproduce:1. Open tester-attached project (HashSet)2. Check the Console window Expected result: no errors are present in the ... Read more
[UI] Letters are not fully visible in the text field when Vertical Overf...
To reproduce:1. Open attached project2. Change the size of the panel3. Notice the way it works Actual result: The Text truncate cuts... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open