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Particle System with Box Shape emission is not rendered when being inspe...
How to reproduce: 1. Open attached project ("case_1025804-boxparticles.zip"). 2. In the Hierarchy select Main Camera. 3. Change its ... Read more
The Editor crashes in SessionState::GetInt when reimporting all assets
To reproduce: 1. Open the project, attached by the user (Maze.zip) 2. In the Project window, right-click and select Reimport All ... Read more
[2018.2][OSX] Tooltips for content that is hidden appear on Menus when h...
To reproduce: 1. Download attached project "2018_2_b1_test.zip" and open in Unity 2. Open Window drop-down menu 3. Hover "Layout" ... Read more
[PLM] UX issues with baking terrain on Auto Mode
When editing level geometry, be it via Terrian sculpting or ProBuilder, having Progressive Lighmapper on Autogenerate by default yie... Read more
Player crashes after calling a P/Invoke function in x64 builds
How to reproduce: 1. Open user attached project 2. Set Architecture to x86_64 2. Build and run Standalone 3. Observe the crash Rep... Read more
Middle-Mouse Recenter over UI
To reproduce: 1. In a new project, create Canvas 2. Middle mouse click on on the Canvas in the scene view 3. Observe how far the ca... Read more
Crash on MonoScript::InitializeAssemblyNameAndScriptType when importing ...
How to reproduce: 1. Create a new project 2. Change the Packages/manifest.json with the one attached to this case 3. Open the projec... Read more
[iOS] 'Prepare IOS For Recording' forwards background sound through the ...
Reproduction steps: 1. Create a new project. 2. Go to Build Settings and switch platform to iOS. 3. Go to Player Settings and toggle... Read more
[UnityHub] [2018.1] Project version is set to 2018.1.0b6 when creating a...
How to reproduce: 1. Create a new project through Unity hub 2. Go to [Project dir]/ProjectSettings/ 3. Open ProjectVersion.txt and o... Read more
[osx] [facebook] UI error in build settings when Windows Mono isn't inst...
-e: see title, see screenshot -repro: --install gameroom but not windows mono support on OSX --open editor --open build settings --... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion